This webinar covers processes involved in developing 2D and 3D games for full-touch Series 40 phones by using Nokia SDK 2.0 for Java™. Java expert Michael Samarin of Futurice introduces APIs of particular interest to game developers. In slides and coding demonstrations, he focuses on development techniques specific to games with no keyboard input. He demonstrates how to use gestures and sensors in your games to increase player engagement, and he details the relevant APIs. Finally, Michael discusses performance and memory considerations. Coding sessions use the Nokia IDE for Java and SDK emulator for demonstrating real code samples.
You can download the slides from this session at: http://www.slideshare.net/nokia-developer/developing-games-for-series-40-fulltouch-ui
Find out more about developing for Series 40 at: http://www.developer.nokia.com/Series40