This week we have chosen Battle Tank as our Featured Project by Nokia Developer team. A Java ME based tank game which showcases the usage of sprites, tiles etc. along-with covering some ‘crucial’ points which should be kept in consideration while developing a gaming project for Java ME.
The game’s main objective remains the destruction of enemy tanks & defend its base alongside giving the user the option to choose between various kinds of tanks, jumping to larger levels etc. The project, which is very well explained in its Wiki also proves very useful for the people who wanting to implement ‘In App purchase’ feature in their apps which is a part of its latest version. Undoubtedly the project is quite popular amongst the developers which is evident from its download numbers.
Lastly, we would like to thank all the people associated with the project & moreover hoping to see its Windows Phone version in the near future.
Tourist Attractions is a Nokia Developer example app written in Java for Series 40 phones. It demonstrates the use of the Location API for Java ME (JSR-179) and the HERE Maps API for Java ME (formerly the Nokia Maps API) to retrieve and show location information as well as details of nearby attractions. In addition, it incorporates the In-App Purchase API to enable the purchase and download of additional city guides.
This application works on most Series 40 phones, ranging from entry-level models to the highly successful Asha family of smartphones.
This code example article explains how to add in-app advertising with Inneractive to Series 40 Web Apps.
In-app Advertising is a very popular monetization strategy where the application is distributed for free and revenue for the developer is generated by clicks in ads positioned inside the app. The ads are loaded from the Internet every time the application is used. Web Apps are a natural candidate for In-App Advertising because they are always connected and cannot be executed offline.