This week’s featured article illustrates draggable markers with Windows Phone maps API.
The complete source code for the example illustrated in the article can be found from Windows Phone 8 Maps examples project, the code used here is implemented for example in DraggableMarker and MapMarkers examples.
Tourist Attractions is a Nokia Developer example app written in Java for Series 40 phones. It demonstrates the use of the Location API for Java ME (JSR-179) and the HERE Maps API for Java ME (formerly the Nokia Maps API) to retrieve and show location information as well as details of nearby attractions. In addition, it incorporates the In-App Purchase API to enable the purchase and download of additional city guides.
This application works on most Series 40 phones, ranging from entry-level models to the highly successful Asha family of smartphones.
This week’s featured article shows how to draw shape objects on a map in Windows Phone applications. Generally you can add polylines, polygons and MapOverlay objects onto the map, however there are no predefined shapes which could be drawn into the map.
The complete source code for the example illustrated in this article can be found from Windows Phone 8 Maps Examples project, the code used here is implemented for example in MoreMapContent example inside that project.
Back in 1900, when the Michelin Brothers published their first guide, there were only 4,000 cars in all of France. Flash forward 112 years, and today Michelin’s online guide works with both Nokia Maps and Nokia Drive; restaurants that receive the Michelin window sticker also get a Nokia NFC tag. Tap the tag with your Nokia phone, and you’ll learn whether that eatery was truly worth the detour.
This week’s featured article illustrates how to use Interaction Behaviors API to Drag & Drop objects in Windows Phone, with an example. The example in the article implements the drag’n’drop sequences using the Interaction Behaviors API.
The article covers the use of this API on both – traditional UI components like TextBlock, Image, etc. as well as UI elements like drawing objects like Rectangle, Ellipse, Path, etc.
Read the article and let us know how useful it was to you!
When Simon Jäger, a developer, met Jason Zielinski, an artist, amazing things started to happen. They formed Coltran Studios, perhaps the world’s smallest international game studio, based in Sweden and Chicago. Learn how the two brought their ‘Cradle to the Grave’ mobile game to Windows Phone. Says Zielinski: ‘This is real, this is amazing, this is brilliant’.
This week’s featured article shows us the basic steps of creating a first native Direct3D app. We take a look at the files created in the project template and also show you how to utilize touch input and Windows Phone sensors i.e. accelerometer and gyroscope.
Kenny Mathers, Director of Developer Programs and Monetisation at Nokia, introduces Nokia Ad Exchange (NAX). Kenny describes how NAX offers a really simple way for you to monetise your free apps. A single line of code adds ads from over 120 advertising networks to your app, ads that can be delivered in over 200 countries.
To help you make the most of NAX, Kenny explains that it includes a powerful analytics feature. With this feature you can see how ads are being consumed and use this information to optimise you revenue. Using NAX you can also run campaigns to promote your apps and reach more users.
With the Windows Phone 8 release, Microsoft also announced the Windows Phone 8 SDK for developers and made it available last week at the //build/ event. The new SDK brings many new and advanced APIs for developers. These APIs not only simplify the coding of features you may already be adding to your Windows Phone apps, but also offers many new ones too. This article will introduce you to the most significant API additions and changes.
Please read the article and let us know how it helped you. If you already started developing apps, examples or even small code snippets with the new SDK, you can publish them to the Wiki to participate in the WP8 Wiki contest we are running. Read the complete rules for the contest here.
Do you have a custom Series 40 UI design that you want to take to the full-touch UI? Or are you creating a new custom design for the successful Nokia Asha family of Series 40 phones?
Mikko Kaipio, Senior UX Designer, shows you what to consider in your custom app design when taking it from non-touch or touch and type phones to full-touch phones. His advice is equally useful if you are starting with a new app’s design. If your app is based on LCDUI, also check this video:http://www.youtube.com/watch?v=i7FsZ7zEW6M