pkrass | 23 May, 2012 16:17
Nokia Developer Champions are rightly celebrated for their developer skills. But they are also extraordinary people.
Take Simon Botes, a Nokia Developer Champion based in South Africa. Simon recently undertook an epic road trip of more than 5,000 km. He travelled to a farm outside Lyndenburg, in the South African province of Mpumalanga. There, Simon provided seven days of training on mobile phones to nearly a dozen quadriplegics living in a home run by Ama Wheelies, a non-profit organisation that helps people with spinal-cord injuries. The 32 Nokia C5-03 devices he trained them on were donated by Nokia Connects. ‘Helping these disabled people really is a life-changing feeling’, Simon says. ‘I’m glad to be able to help.’
Such was Simon’s commitment and pride at being a Nokia Developer Champion that he had his Nokia Developer Champion t-shirt couriered to the next stop on his driving route when he realised he hadn’t packed it. The next day, T-shirt in hand, Simon set off for the Ama Wheelies farm. When he finally arrived in Lyndenburg, he trained several of the residents and their caretakers to use their new Nokia C5-03 device.
Moses Mlombo is one of the Ama Wheelies residents now using a Nokia phone. Paralyzed from the neck down after being shot in the chest six years ago, Moses uses a specially adapted Nokia C5-03 phone, both to communicate with others and run a small business that recycles printer cartridges. He uses a prosthetic on his wrist to hold the phone and taps on the phone’s keys with a mouthstick. In this way, Moses says, ‘I can still have a meaningful life.’
As for Simon, after his seven-day training session at Ama Wheelies, he visited nearby Kruger National Park to document wildlife species for a new mobile app he’s working on – and to take some vacation time. ‘This was one of the most awesome outreach programs I have helped on’, Simon says. ‘A HUGE thank-you to Nokia Connects...you guys rock!’ We think Simon rocks, too.
Simon Botes, standing in black t-shirt, training Ama Wheelies residents Amos Nkosi (on left) and Bethuel Manyika.
davidjstone | 09 May, 2012 16:24
Headphones on. Tilt the seat back. Get ready, because Nokia Developer is about to turn your town into Dev City with its Ready.Set () {Code} Challenge.
We are hitting the road to 13-cities looking for developers who want to build an experience not just another app. To kick off the Ready.Set () {Code}Challenge, Nokia Developer will hold hackathons across the US and Canada beginning in May. You can sign up individually or form your own team to build the coolest, baddest apps for the Windows Phone platform and Nokia Lumia devices.
Prizes will be awarded on site at each event for the top 3 created apps, top student created app, and most Nokia-branded developer (use your imagination). App winners will be judged on creativity, usability, technical difficulty and app presentation.
1st place: $500 gift card & Nokia Lumia 900
2nd place: $250 gift card & Nokia Lumia 900
3rd place: $100 gift card & Nokia Lumia 900
Student Winner: $150 gift card & Nokia Lumia 900
Most Nokia-Branded Dev : $100 gift card & Nokia Lumia 900
At Nokia, we don’t have ordinary developers, so these won’t be ordinary hacks. We have some amazing experiences in store – like our Re-Charge Room - for developers to chill out between pounding out code. So come showoff your skills and earn rewards. Space will be limited so register early.
The Challenge is on. . . .Ready.Set () {Code}
Ready.Set () {Code} Challenge Schedule:
08:30 a.m. Light breakfast and registration
09:00 a.m. Welcome and competition overview
09:30 a.m. Let the hacking begin!
12:30 p.m. Lunch
07:00 p.m. Show us your app/Dinner
08:00 p.m. Winners announced
davidjstone | 08 May, 2012 16:43
Today at CTIA Wireless 2012 in New Orleans we announced multiple significant new app partnerships.
Developers and brands including Rovio, ESPN, PGA Tour, Paypal and Groupon are the latest partners in the growing Nokia Lumia ecosystem, and their arrival is another step forward in our ongoing work to bring differentiated and original app experiences to Nokia Lumia.
As part of these new partnerships, iconic games like Angry Birds Space will join core news and entertainment apps from the likes of AOL, News Week and Time Magazine on Nokia Lumia. In addition, PayPal, Groupon, Box, EA Interactive and Tripdot are committed to delivering great new experiences to the growing base of Nokia Lumia users. Many of the apps launch as Nokia Lumia exclusives.
Our SVP of Nokia Developer, Marco Argenti, said the following in the announcement. "We are focused on delivering great, locally relevant apps, and importantly, those which offer unique, exclusive and original experiences. With Nokia Lumia smartphones now available in 48 markets, developers are rapidly recognizing the business opportunities and creating their best work for our consumers.”
There are now more than 80,000 apps now available in Windows Phone Marketplace, and a range of Lumia-only app experiences that differentiate the device from other Windows Phones. Here is what Nokia Lumia users can expect following today's announcements.
Rovio – Angry Birds Space and other titles joining the original Angry Birds on Nokia Lumia and Windows Phone
Rovio is building a dedicated design and development team to create games for Nokia Lumia smartphones and the wider Windows Phone ecosystem, with the goal of developing and publishing all future Rovio titles as soon as possible.
Electronic Arts (EA) Interactive - bringing leading game titles to Nokia Lumia and Windows Phone
Electronic Arts (EA) Interactive will continue to deliver leading game titles to Nokia Lumia and Windows Phone consumers, including FIFA, Madden NFL, NBA Jam, Tiger Woods PGA TOUR® 2012, Mirror’s Edge and Yahtzee. These games join titles such as Needs for Speed™ Undercover, Need for Speed™ Hot Pursuit, The Sims™ 3, Spider Jack, and MONOPOLY which are already available in Windows Phone Marketplace
Groupon – Exclusive to Nokia Lumia for six months from launch
Groupon is currently working on an extensive upgrade of its Windows Phone app for launch in September 2012. The app will include a newly developed augmented reality deal discovery function to combine map and Points-of-Interest (POI) data with what is seen via the camera's viewfinder, enabling users to see virtual Groupon deals, in real-time, nearby. The app will be exclusive to Nokia Lumia customers for six months.
ESPN – Extended exclusivity on Nokia Lumia until May 2013
The exclusive ESPN Hub will deliver a number of key updates in coming months, including scores on Live Tiles, team-level panoramas, personalization of scores, leagues and teams, and additional sports coverage such as Tennis, NASCAR and the 2012 Olympics. Additionally, a Windows Phone version of the ESPN Fantasy Football app will launch exclusively on Nokia Lumia smartphones this coming fall.
PayPal for Windows Phone
PayPal and Nokia will work together to bring PayPal's secure, fast and easy payments capabilities to the Windows Phone platform and Nokia Lumia smartphones, globally. PayPal will leverage the power of Windows Phone Live Tiles to create a compelling user experience that provides users with the flexibility to pay on-the-go.
AOL Entertainment Hub - exclusive to Nokia Lumia for six months
Available exclusively to Nokia Lumia users at launch, AOL is set to introduce the AOL Entertainment Hub, bringing together the best of AOL’s content to deliver an immersive and inter-connected experience on Windows Phone. Users can listen to one of 55,000 radio stations via SHOUTcast, stream free music albums with AOL’s Listening Party or view Trailers and Movie listings.
Time Magazine for Windows Phone
TIME.com announced the forthcoming availability of TIME for Windows Phone. Utilising the stunning Windows Phone UI, the app will allow users to view TIME.com content, receive breaking news alerts, watch rich media content including video and share stories via the Windows Phone People Hub, while delivering the latest news and stories to users first via Live Tiles.
News Week – The Daily Beast app for Windows Phone
Newsweek’s digital partner The Daily Beast is coming to Windows Phone. With a smart, speedy take on the news from around the world, and the depth and investigative power of Newsweek magazine, the Daily Beast app delivers the latest content through Live Tiles and combines the unique style of The Daily Beast with the Windows Phone UI. For users who only have minutes to digest the latest news, the app also delivers The Cheat Sheet – your one stop must have reads from across the world – uniquely designed for Windows Phone.
Box for Windows Phone
The new Windows Phone app from Box - the company focused on providing workers with simple, secure sharing from anywhere - will be available to Nokia Lumia consumers this summer. With support for nine languages, Box for Windows Phone will allow users across the globe to browse, search and share files from their account.
Tripdots - Exclusive to Windows Phone for three months from launch
Tripdots helps drivers optimise their driving behaviors while connecting with other vehicle owners and sharing driving efficiency achievements via social networks. The app lets users monitor the operation of their vehicles to enable cost savings through better understanding fuel economy. Everyone can participate in the MPG Leader Board game, and information is only sent to drivers after their trip is complete.
PGA Tour – Exclusive for Nokia Lumia for 12 months from launch
The PGA Tour is launching a new mobile app to provide fans with live, enhanced coverage of PGA Tour golf events on the Windows Phone platform. Developed with Nokia, the app will be available exclusively on Nokia Lumia smartphones beginning in late June 2012. The new app provides fans with live tournament scoring, highlights and player information and interactive, augmented coverage of select events and holes, showing each player's exact position and scoring information.
kevinSharp | 04 May, 2012 18:41
Nokia Developer Champion Vishal Dharankar is an independent consultant at Xenon Softwares and developer of the free FuelPad and MyFinance apps in Nokia Store. Based in Nashik, Maharashtra, India, he teaches post-graduate computer science when he’s not busy coding apps of his own.
Last month he organized a full-day workshop to introduce students to Windows Phone development using Visual Studio and Expression Blend. While most students entering the workshop had no experience with Windows Phone work, by the end of the day 30 students competed in a 3-hour sprint to come up with the best app concepts. In an informal survey of the participants, the attendees were most impressed with the development tools and how “hassle free” it was to begin development for Windows Phone.
davidjstone | 04 May, 2012 15:09
Finland-based duo Niklas Karlström and Kristian Engsjö, aka Pico Brothers, have broken through the 100 million download barrier in Nokia Store.
Pico Brothers are the second developers to achieve 100,000,000 downloads, reaching the milestone just two weeks after UTV Indiagames.
The company's strategy for success has involved delivering simple, clever apps that provide short bursts of entertainment.
Apps like ‘Milk the Cow’, 'Talking Hamster’ and 'Flashlight Extreme' are Pico Brothers apps that deliver instant fun and utility.
“We make the apps that people want to have,” says founder Niklas Karlström, “That’s given us momentum, and it’s snowballed.”
Niklas and Kristian have achieved their success without needing to invest in additional staff. “We both still work from home, although I have a baby now so sometimes I go to an office to work in peace,” Niklas says. His dream for five years time is to “have fun and to do something that makes sense”. For ten years time it’s “to still have fun”.
Their range of apps in Nokia Store are about to be joined by apps on another platform; Windows Phone.
The duo is now hard at work developing apps for Nokia Lumia and Windows Phone Marketplace: “As a starting point, we’re looking at getting about ten of our apps on the Windows Phone platform, including Talking Cat, some of our other entertainment apps and the anti-mosquito app.”
The secret of success, according to Karlström, is dreaming up lots of creative ideas, only some of which come to fruition, “We have lots and lots of ideas, and some of those go as far as being published as apps.”
Congratulations Pico Brothers on this incredible achievement. We look forward to seeing your efforts for Nokia Lumia and Windows Phone.
davidjstone | 25 April, 2012 15:34
By Marco Argenti, SVP, Nokia Developer
In an increasingly competitive app landscape, it’s truly exciting to see developers surface and achieve real, global success. And this week, we saw just that happen. UTV Indiagames – India’s premier gaming company - has made history, and become the first developer to break through the 100 million downloads milestone in Nokia Store. More impressive, according to their founder and CEO Vishal Gondal, is that over 50 million new downloads have been driven in the past three months alone.
UTV Indiagames is a great example of a company which has worked to achieve success with Series 40 consumers through game genres such as Cricket, Bollywood, Casual and Action - not only in their home market, but also overseas. Their top performing countries are India, Vietnam, Brazil, Turkey and Indonesia – truly, a global hit.
As head of Developer activities here at Nokia, I’m delighted not only to see this milestone reached, but to witness the power of localization in action. Their success underlines that the local approach is more important than ever. The combination of great locally relevant games, localized languages, and Nokia’s ability to merchandize or ‘surface’ apps through locally managed Nokia Store catalogues, has seen their popularity continually rise.
With a huge base of loyal consumers, UTV Indiagames have also leveraged Nokia’s key local monetization features. The company offers 100 paid titles, and over 300 free ad-supported titles, thus ensuring consumers can enjoy games no matter what their payment means and abilities. The team is now looking to further expand payment options and consumer choice, with micro payments tailored to specific markets.
So what’s next? The UTV Indiagames team have their sights set on 1 billion downloads, and will focus on great games for Series 40 and Nokia Asha consumers, while also developing new games on the Windows Phone platform for Nokia Lumia consumers, which will be available in Marketplace soon.
The team at IndiaGames have brilliantly authored their success, and deserve their place in the history books. Today, with more than 100 million downloads being enjoyed by customers in all corners of the world, they set a new industry benchmark driving global success, locally.
davidjstone | 24 April, 2012 16:38
Putting the user at the heart of your app designs is the key to creating winning apps. Our upcoming webinar walks you through a design example focusing on helping a user determine where they are, to facilitate the use of a location based application for Series 40 Touch and Type phones.
After giving an overview of the available methods for determining the user’s location, the webinar will discuss some of the fundamental drivers behind mobile app design, such as user mind set, use context, and small screen limitations.
The webinar will explore practical design implementations to enable the user to estimate their location, with a focus on the ways in which you can translate technology into an easy-to-use application.
The presentation concludes with an overview of the Series 40 UI design tools and services offered by Nokia to help you deliver winning app design.
Overall, this session guides you on how to make complex technology accessible to Series 40 users.
davidjstone | 24 April, 2012 16:01
A new browser for Series 40, Nokia Browser 2.0, is bringing a faster, better way to experience the web to Series 40.
The cloud-based servers powering Nokia Browser 2.0 reduce data consumption by up to 90%, all without compromising the user experience. Sites also load up to three times faster. It’s accomplished by using cloud-based caching and compression.
As well as a faster browsing experience, Nokia Browser 2.0 helps users save money on operator data costs. Users can control how they consume data, by monitoring the overall data usage for a browsing session, or altering the quality of the images being downloaded.
One-touch access to search, popular sites and web apps is also present in the new browser, as is one-click sharing on social networks, achieved by the browser remembering Facebook and/or Twitter logins.
The new browser supports all forms of Series 40 – Touch, QWERTY and non-touch. It is available for the newest Nokia Asha devices and other popular devices such as the Nokia C3-00, Nokia X3-02 and Nokia C2-03. It will be pre-loaded on all future Nokia Series 40 devices.
Nokia Browser 2.0 is a free, optional over-the-air download – http://store.nokia.com/content/51924
It is available in 87 languages in over 200 countries and territories.
The new browser is great news for developers creating web apps for Series 40. Nokia Browser 2.0 makes it easier for users to find, install and use your standards-based web apps for Series 40. Since its launch in 2011, Nokia Browser has supported web apps and it now boasts a catalogue of over 10,000 of the latest apps.
Your tool for building Series 40 web apps is Nokia Web Tools
Learn more -
davidjstone | 20 April, 2012 13:13
Calling all student developers in the US. College students. High school students. Heck even elementary student engineering whizzes.
Nokia Developer and Microsoft want to give you a flashy new Nokia Lumia 800 in exchange for two cool apps.
Here’s how it works. Any student developer who publishes two qualifying apps to the Windows Phone Marketplace between now and May 31 will get a free Nokia Lumia 800.
No strings, pretty simple. This is way sweeter than saving up to buy a new device, so what are you waiting for? Ready.Set () {Code}.
To see the full offer visit the Microsoft Tech Student facebook page.
You need to submit an entry via the offer form to be eligible to receive your Lumia 800. Official rules can be found here.
To qualify each app must:
· Use Windows Phone 7.5
· Be published to Marketplace for the first time during the Publishing Period
· Perform as described
· Implement Fast App Switching
· Not be created using a prebuilt app framework (e.g., AppMakr, FollowMyFeed etc.) MSDN code samples and VS starter kits are eligible app starting points.
· Students who have previously received a Windows Phone in one of our promotions for development of new apps in 2012 are not eligible to receive a device in this promotion -- as determined by a previous delivery address, or a previously winning App Hub ID number or publisher.
We are always looking for new, innovative apps to showcase at our events and on Nokia Developer. If your app is hot enough we may even ask you to join us at one of our programs. In the meantime make sure you come see us when we are in your city at one of our hacks, Mobile Monday events or other developer programs.
Learn more now on the Microsoft Tech Student facebook page
davidjstone | 12 April, 2012 16:37
The Remote Device Access (RDA) service has expanded, and now offers a range of Series 40 phones. If you’re not familiar with RDA, it’s a handy service that enables you to test your apps on phone models you may not have physical access to.
davidjstone | 11 April, 2012 15:02
The Qt SDK 1.2.1 is now available for download. It brings increased stability to the Qt SDK 1.2. The updated SDK includes Qt 4.8.1 desktop installers for Mac and Windows in addition to Qt source packages. Qt 4.8.1 is the first patch release to the 4.8 series with over 200 functional improvements, mainly for Qt’s desktop and embedded platforms. For more details please see the Qt 4.8 library release blog post on the Qt blog.
Bug fixes and added functionality for Nokia N9 developers
The added functionality in the Qt SDK 1.2.1 relates mainly to improved runtimes
for testing. The Simulator now supports both landscape and portrait
orientations. In addition, the Qt Quick Components in the Simulator have been
upgraded to use the same version as is on the device. There are now three
separate QEMU images – one each for PR1.0, PR1.1 and PR1.2.
In the last weeks there have also been some other updates, posted on the Nokia N9 developer blog, that will help you with your Nokia N9 development. The updates include the Harmattan developer library and UX documentation as well as a new example application showcasing key Harmattan APIs. The application shows how to utilize Qt Mobility interfaces (e.g. maps, multimedia and sensor data) in applications.
kevinSharp | 09 April, 2012 21:00
With the possible exception of purely vertical applications that only work on one specific type of device, content providers need to identify devices with which users access their sites and services. This Device Detection task is typically made through a Device Description Repository (DDR), a software component which can map the HTTP request generated by a mobile device to a description of the features supported by that device.
The most obvious example of this is detecting a device screen size in order to serve pictures with the correct dimensions and avoid images that are too large, too small, cropped incorrectly or simply take too much time to download. These are all aspects of mobile development which can significantly detract from the overall usability of a mobile site or application.
But the problem goes far beyond screen size. Developers know that delivering a mobile application to multiple devices typically requires adjusting of HTML/XHTML mark-up, CSS and JavaScript. Similarly, no single combination of audio/video codecs and containers will work on all devices (not to mention frame-rates and bit-rates). For all these reasons, a DDR is required.
The introduction of HTML5 only makes the challenge of delivering web services to a heterogeneous population of mobile devices more important. According to a recent study from Appcelerator and IDC, “a resounding 79% of mobile developers report that they will integrate HTML5 in their apps in 2012.”
WURFL, the Wireless Universal Resource FiLe
WURFL, the Wireless Universal Resource FiLe, is arguably the de-facto standard DDR. WURFL has addressed the problem of device fragmentation for over 10 years. Originally created as an open-source initiative, WURFL is now offered according to a "dual-licensing" scheme. Organizations that prefer not to open-source their own source code (as per Affero GPL v3 provisions) can acquire a commercial license and use WURFL commercially.
To better understand how developers can efficiently serve a diverse mobile device population, we interviewed Luca Passani, the original creator of WURFL and now Chief Technology Offer at ScientiaMobile, Inc, the company that offers WURFL commercially. His opinions are his own and do not necessarily reflect Nokia’s view.
Nokia Developer: You recently announced a new API for WURFL that has specific benefits for developers targeting Nokia Lumia Windows Phones and Nokia Series 40 phones running the Nokia Browser. Tell us more about the change.
Luca: WURFL strives to reach maximum coverage of devices in the market. In spite of this, there are always devices that WURFL cannot recognize either because they are very new or simply not very popular. One cool feature of WURFL is that it never gives up without a fight. A device may not be recognized with its make and model, but WURFL will adopt extra logic to at least detect the family, such as the OS and the browser. This means that the user of the device will still get the experience its device deserves, because features like touchscreen, large display, or an HTML5-capable browser can still be assumed.
Specifically to version 1.4 of the WURFL API, to be released by the time you read this, new logic has been added to detect Nokia phones with Windows Phone 7.X and Series 40 Nokia Browsers, even in those cases where the device itself is not recognized. Of course, this comes on top of our regular activity of categorizing Nokia devices and making sure that they are well represented in WURFL.
Nokia Developer: With WURFL, developers customize what they serve to a mobile user based on the device the user has in hand. Some developers prefer to avoid server-side techniques, and rely instead on full-featured mobile browsers. When and why do you think server-side optimization is worth the effort?
Luca: In my opinion, client-side detection is overrated because, at the end of the day, client-side detection still means one size fits all HTML, CSS and scripts. When that one-size does not work for a new device that matters to your company, developers are left with no space to intervene and make things right. If you add the hundreds of millions of devices with little or no JavaScript and HTML5 support into the equation, you have what I call “an equation without solution”. Nokia alone has 675 million Series 40 phones that fall in this category. One size can’t fit them all.
As a mobile developer, I was constantly asking myself “How do I create mobile content that works on all devices?” Well, guess what. This is the same question that WURFL users were asking themselves and to which WURFL was the answer. Server-side detection makes mobile look like a platform because it gives developers control. Client-side detection means losing control on what you can deliver on different devices.
Nokia Developer: How do developers use WURFL to optimize their content?
Luca: If I had to characterize WURFL with a single word, it would be “agnostic”. WURFL makes as few assumptions as possible about the ways people need device detection solutions. Some companies will create a single version of their mobile site and add a few WURFL-powered micro-optimizations here and there. Others will segment the device market and offer different user experiences to different families of devices. It’s all WURFL. Support for Java, PHP, .NET and other platforms is simply another dimension to such agnosticism.
Nokia Developer: Many large web sites use WURFL data, and also supplement it with their own database. What are the reasons they are doing this? Is WURFL planning anything to make this practice obsolete?
Luca: Every mobile project is one off. There is no way anyone can come up with an all-encompassing set of device capabilities. WURFL was designed from the ground up to embrace variation, rather than fight it. Personally, I hate it when someone tells me that my problem is a different problem simply because they don’t have the right solution to sell. In short, a DDR must allow developers to create and maintain their own capabilities if they so wish.
Nokia Developer: That brings up the topic of proxy browsers like Nokia deploys on its Series 40 phones. Are there any special considerations developers should take when they know they're dealing with a proxy?
Luca: You should consider security when you know you’re serving through a proxy. An incoming request to your servers over HTTPS does not necessarily mean there is HTTPS encryption throughout the transaction. Nokia browsers provide HTTPS connections between the device and the proxy and also between the proxy and your servers, but not all proxy browsers provide this security. If your service involves financial transactions or otherwise requires secure communication, WURFL has a capability “is_transcoder” that developers can use to adapt to the situation.
Nokia Developer: There appears to be further mainstream adoption of proxy-based browser technology (e.g. Nokia Browser, Silk). What do you think about this trend? What are some key things you’d like to see in proxy-based browser technology in the future?
Luca: The security aspect of proxy-based browsers is a concern. Of course, for sites where security is not a concern, a proxy can improve the user experience: resources can be compressed, cached and resized on the proxy, which will improve the speed with which a page is loaded.
Nokia Developer: What are the business options for companies working with WURFL?
Luca: Our main value proposition is that we deliver WURFL with the full source code and open repository. Openness means ease of integration and maintenance. Our code is very reasonably priced.
Recently, we launched the WURFL Cloud. The Cloud allows companies that do not care all that much about open source to access WURFL and pay based on the actual number of device detections. We even launched the Cloud with a free offering. Hobbyists, micro-companies or simply developers who want to give our cloud a spin can do it without a credit card or anything like that.
Of course, we are perfectly aware of the fact that companies are very different and their DDR needs are very different. Our team is available to hear your requirements and come up with an offer that is good for all needs.
Nokia Developer: Can you give us an example of a developer or two who use WURFL today?
Luca: Of course. There are thousands of companies using WURFL around the planet. Small and large. I’ll mention one: Facebook. It was small in 2004. Has it grown any bigger?
Nokia Developer: You already mentioned your cloud-based offering. How does that differ from your traditional service?
Luca: By choosing the cloud, one gives up the control that comes with installing all the software on your server. On the other hand, there are also upsides. With the cloud there is no need to invest in software and hardware to set up your DDR. Just install a script or lightweight library and you’re good to go. Automatic updates to the repositories are also a big plus: you don’t need to have someone in charge of updating your system periodically.
Nokia Developer: Where can developers go for more information and to get started?
Luca: The WURFL website is where you find the documentation for the different WURFL APIs.
Information about Device Detection in the Cloud is available on the ScientiaMobile website: http://www.scientiamobile.com/cloud
davidjstone | 04 April, 2012 11:25
If you are in the US and have a cool Windows Phone app, we want to help you show it off to hundreds of people at a Mobile Monday event.
If you have a unique, cool, or downright amazing app, tell us about it for a chance to join us at the upcoming Mobile Monday event in your area. Mobile Monday is a global organization that brings together the mobile community in cities around the world.
We are sponsoring Mobile Monday events in Silicon Valley, Boston and Austin this month. Along with demos of our latest smartphones – including the award-winning Nokia Lumia 900 Windows Phone – we will pick several developers to show how apps become amazing experiences on Nokia devices and the Windows Phone platform.
Here is when Nokia Developer will be at a Mobile Monday near you:
Mobile Monday Silicon Valley – April 16th
Mobile Monday Boston – April 23rd
Mobile Monday Austin – April 30th
How to be part of the Mobile Monday showcase:
Selected developers will be notified seven days prior to the event. That’s it. We look forward to seeing you at Mobile Monday later this month!
Ready.Set () {Code}
kevinSharp | 03 April, 2012 21:03
Nokia Developer Champion Alessandro Pace (biskero to his friends) is a mobile architect and entrepreneur with over 5 million downloads in Nokia Store to his company’s credit. Working out of his home base of Firenze, Italy, he is a world-renowned expert on Flash Mobile development, a WURFL contributor for Flash Lite, co-founder of Mobile Monday Boston, and architect of the Kero Mobile AppStore.
His success in Nokia Store comes from offering a variety of content and business models. As Biskero LLC, he offers Nokia store consumers 78 titles in total: some free, some paid, and some supported by ad revenue. One of his top titles is Tic Tac Toe Blue, available in an ad-supported and paid version. Kero Mobile is another top download for his publishing company.
In addition to his skill as a developer and his success as a publisher, Alessandro is great fun to have a conversation with over your favorite beverage. Take the conversation technical, discuss business, or get him to tell you the legend of Biskero. It’s a conversation you won’t forget.
davidjstone | 03 April, 2012 14:51
Over the last few days we have been at Where Camp 2012 announcing the latest developments in our portfolio of location based APIs.