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 <channel>
  <title>Olympio Cipriano&#039;s Blog</title>
  <link>http://www.developer.nokia.com/Community/Blogs/blog/olympio-ciprianos-forum-nokia-blog</link>
  <description>A Forum Nokia Blog</description>
  <pubDate>Thu, 23 May 2013 11:04:27 +0300</pubDate>
  <generator>http://www.lifetype.net</generator>
  <itunes:author>Forum Nokia</itunes:author>
  <itunes:category text="Technology">
    <itunes:category text="Tech News"/>
  </itunes:category>
  <itunes:image href="http://www.developer.nokia.com/Community/Blogs/imgs/forum_nokia_rss_logo.jpg"/>
    <item>
   <title>Story based burndown chart options</title>
   <description>
    &lt;p&gt;
&lt;span style=&quot;font-family: verdana, geneva&quot;&gt;&lt;span style=&quot;font-size: 10pt; background-color: white&quot;&gt;I&#039;ve
been using scrum for a quite long time now and my team usually makes use of
story based sprints&lt;/span&gt;&lt;span style=&quot;background-color: white; font-size: 10pt&quot;&gt;. This is not the most common but in my opinion is better than task based sprints since we (and the
client) care more about stories than tasks.&lt;/span&gt;
&lt;/span&gt;
&lt;/p&gt;
&lt;p style=&quot;background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: white&quot;&gt;
&lt;span style=&quot;font-family: verdana, geneva&quot;&gt;&lt;span style=&quot;font-size: 10pt&quot;&gt;The problem with this approach is that the
most common burn down charts doesn&#039;t give the information we need to know when running a sprint. The basic burn
down chart is something&lt;/span&gt;&lt;span style=&quot;font-size: 10pt&quot;&gt; &lt;/span&gt;&lt;span style=&quot;font-size: 10pt&quot;&gt;like this:&lt;/span&gt;&lt;/span&gt;
&lt;/p&gt;
&lt;p style=&quot;text-align: center&quot;&gt;
&lt;a id=&quot;res_3377&quot; href=&quot;http://www.developer.nokia.com/Community/Blogs//data/blogs/resources/300075/3377-idealburndown.png&quot;&gt;&lt;img src=&quot;http://www.developer.nokia.com/Community/Blogs//data/blogs/resources/300075/previews-med/3377-idealburndown.png&quot; border=&quot;0&quot; alt=&quot;ideal no border&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;background-color: white&quot;&gt;&amp;nbsp;&lt;/span&gt;
&lt;/p&gt;
&lt;p style=&quot;background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: white&quot;&gt;
&lt;span style=&quot;font-size: 10pt; background-color: white&quot;&gt;&lt;span style=&quot;font-family: verdana, geneva&quot;&gt;In this
picture we can see the ideal story point&amp;rsquo;s burn down. The main issue here is
that this graph doesn&#039;t take the team speed into account and it might be more appropriate
for task based burn downs. Also, this graph doesn&#039;t considerer the intrinsic
discrete characteristic of a story based burn down where we should only
decrease the value of the graph if the story is closed. Futhermore the graph should
remain a flat line indicating that we didn&amp;rsquo;t accomplish our goal. Also, the &amp;lsquo;ideal&amp;rsquo;
line shows a continuous decreasing burn down, which of course cannot be
achieved (but this is why it is called &amp;lsquo;ideal&amp;rsquo; anyway :D).&lt;/span&gt;&lt;/span&gt;
&lt;/p&gt;
&lt;p style=&quot;background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: white&quot;&gt;
&lt;span style=&quot;font-family: verdana, geneva&quot;&gt;&lt;span style=&quot;font-size: 10pt&quot;&gt;The main
point here is that we can make this burn down chart look better and make the
&#039;ideal&#039; more real if we consider the team speed and the discrete characteristic
of this kind of burn down. The following graph shows a burn down chart that takes theses information into account.&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: verdana, geneva&quot;&gt;&amp;nbsp;&lt;/span&gt;
&lt;/p&gt;
&lt;p style=&quot;text-align: center; background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: white&quot;&gt;
&lt;a id=&quot;res_3378&quot; href=&quot;http://www.developer.nokia.com/Community/Blogs//data/blogs/resources/300075/3378-discreteburndown.png&quot;&gt;&lt;img src=&quot;http://www.developer.nokia.com/Community/Blogs//data/blogs/resources/300075/previews-med/3378-discreteburndown.png&quot; border=&quot;0&quot; alt=&quot;dicrete no border&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;p style=&quot;background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: white&quot;&gt;
&lt;span style=&quot;font-size: small; font-family: verdana, geneva&quot;&gt;This example considers a team with 10 days sprint and
speed of 27 points. The presented sprint has the following story points ordered
by priority.&lt;/span&gt;
&lt;/p&gt;
&lt;p style=&quot;text-align: center&quot;&gt;
&amp;nbsp;&amp;nbsp;&lt;a id=&quot;res_3379&quot; href=&quot;http://www.developer.nokia.com/Community/Blogs//data/blogs/resources/300075/tableburndown.png&quot;&gt;&lt;img src=&quot;http://www.developer.nokia.com/Community/Blogs//data/blogs/resources/300075/previews-med/tableburndown.png&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;p class=&quot;MsoNormal&quot;&gt;
&lt;span style=&quot;font-family: verdana, geneva&quot;&gt;&lt;span style=&quot;font-size: small&quot;&gt;Respecting the story priorities in this table and
considering the average team speed we can construct the graph above. For
example, to beat a 13 points story we will need at least 4 days of work. Also, looking to the interval between days 2 and 4 in the graph we can say that the
team will not be delayed if they remain with the same story points burned.&lt;/span&gt;&lt;/span&gt;
&lt;/p&gt;
&lt;p class=&quot;MsoNormal&quot;&gt;
&lt;span style=&quot;font-size: small; font-family: verdana, geneva&quot;&gt;&lt;span&gt;The new information included in this graph is the team
speed, the discrete characteristic of the burn down and the story priority. &lt;/span&gt;
&lt;/span&gt;
&lt;/p&gt;
&lt;p class=&quot;MsoNormal&quot;&gt;
&lt;span style=&quot;font-size: small; font-family: verdana, geneva&quot;&gt;Using this graph with all these new information the team
can certainly evaluate much better their performance during the sprint.&lt;/span&gt;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
   </description>
   <link>http://www.developer.nokia.com/Community/Blogs/blog/olympio-ciprianos-forum-nokia-blog/2012/03/29/story-based-burndown-chart-options</link>
   <comments>http://www.developer.nokia.com/Community/Blogs/blog/olympio-ciprianos-forum-nokia-blog/2012/03/29/story-based-burndown-chart-options</comments>
   <guid>http://www.developer.nokia.com/Community/Blogs/blog/olympio-ciprianos-forum-nokia-blog/2012/03/29/story-based-burndown-chart-options</guid>
      <dc:creator>olympio</dc:creator>
      
    <category>General</category>
      
    <category>Scrum</category>
         <pubDate>Thu, 29 Mar 2012 16:52:32 +0300</pubDate>
   <itunes:author>Forum Nokia</itunes:author>
   <itunes:subtitle>Story based burndown chart options</itunes:subtitle>
   <source url="http://www.developer.nokia.com/Community/Blogs/rss.php?blogId=300075&amp;profile=rss20">Olympio Cipriano&#039;s Blog</source>
                                                  </item>
    <item>
   <title>Symbian Anna and Native Widget with Non-UI based application</title>
   <description>
    &lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&lt;span style=&quot;background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: white; font-family: Verdana, sans-serif; color: black&quot;&gt;&lt;span style=&quot;font-size: small&quot;&gt;Hello,&lt;/span&gt;&lt;/span&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;span style=&quot;background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: white; font-family: Verdana, sans-serif; color: black&quot;&gt;&lt;span style=&quot;font-size: small&quot;&gt;I&#039;ve been struggling with
Symbian Anna native widget for a while now. &amp;nbsp;The problem was that even
with a fully functional widget example compiled with the N97 SDK and installed
in Symbian Anna I couldn&#039;t get my application running properly on that device.
The problem with my application was that after a reboot, my previously added
home screen widget would just disappear. The same behavior didn&#039;t happen with
the provided SDK example. The only difference I noticed between the example and
my application was that the first was a GUI application and the second wasn&#039;t.&lt;/span&gt;&lt;/span&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;span style=&quot;background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: white; font-family: Verdana, sans-serif; color: black&quot;&gt;&lt;span style=&quot;font-size: small&quot;&gt;Looking into the code you
can notice one big difference between these two kinds of applications which is
the fact that the GUI application registers itself in the phone menu
application. This is achieved by using the *_reg.rss file. This file specifies
application&#039;s name and icon. My guess at that point was that information was
being used by the Home Screen Manager to find the associated widget application
after a reboot and keeps its widget in the Home Screen.&lt;/span&gt;&lt;/span&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;span style=&quot;background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: white; font-family: Verdana, sans-serif; color: black&quot;&gt;&lt;span style=&quot;font-size: small&quot;&gt;I then tried to register
my console application in the phone menu application. As my application was
supposed to be just a widget, I set the attribute &#039;hidden&#039; in the *_reg.rss
file.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;span style=&quot;background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: white; font-family: Verdana, sans-serif; color: black&quot;&gt;&lt;span style=&quot;font-size: small&quot;&gt;The good news is that
solves the problem. Now my application widget is not removed after a reboot.&lt;/span&gt;&lt;/span&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;span style=&quot;background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: white; font-family: Verdana, sans-serif; color: black&quot;&gt;&lt;span style=&quot;font-size: small&quot;&gt;Hope that my experience
helps someone...&lt;/span&gt;&lt;span style=&quot;font-size: 5.5pt&quot;&gt;&lt;/span&gt;&lt;/span&gt;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
   </description>
   <link>http://www.developer.nokia.com/Community/Blogs/blog/olympio-ciprianos-forum-nokia-blog/2011/08/03/symbian-anna-and-native-widget-with-non-ui-based-application</link>
   <comments>http://www.developer.nokia.com/Community/Blogs/blog/olympio-ciprianos-forum-nokia-blog/2011/08/03/symbian-anna-and-native-widget-with-non-ui-based-application</comments>
   <guid>http://www.developer.nokia.com/Community/Blogs/blog/olympio-ciprianos-forum-nokia-blog/2011/08/03/symbian-anna-and-native-widget-with-non-ui-based-application</guid>
      <dc:creator>olympio</dc:creator>
      
    <category>Symbian C++</category>
         <pubDate>Wed, 03 Aug 2011 17:14:56 +0300</pubDate>
   <itunes:author>Forum Nokia</itunes:author>
   <itunes:subtitle>Symbian Anna and Native Widget with Non-UI based application</itunes:subtitle>
   <source url="http://www.developer.nokia.com/Community/Blogs/rss.php?blogId=300075&amp;profile=rss20">Olympio Cipriano&#039;s Blog</source>
     </item>
    <item>
   <title>Symbian Anna and Native Home Screen Widget</title>
   <description>
    &lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p style=&quot;background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: white; background-position: initial initial; background-repeat: initial initial&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small&quot;&gt;&lt;span style=&quot;font-family: Verdana, sans-serif; color: black&quot;&gt;Hello&lt;/span&gt;&lt;span style=&quot;font-family: Verdana, sans-serif; color: black&quot;&gt;,&lt;/span&gt;&lt;/span&gt;
&lt;/p&gt;
&lt;p style=&quot;background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: white; background-position: initial initial; background-repeat: initial initial&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small&quot;&gt;&lt;span style=&quot;font-family: Verdana, sans-serif; color: black&quot;&gt;Symbian Anna has
been released few days ago. Unfortunately it still lacks an API to develop
native Home Screen widgets. In fact, such API doesn&#039;t make part of Symbian^3
either. The native Home Screen&amp;nbsp;API (&lt;/span&gt;&lt;span class=&quot;apple-style-span&quot;&gt;&lt;span style=&quot;font-family: &#039;Courier New&#039;; color: black&quot;&gt;HsWidgetPublisher)&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: Verdana, sans-serif; color: black&quot;&gt;&amp;nbsp;was introduced in the N97 SDK with the N97 being
the first Nokia device to come with Home Screen. &lt;/span&gt;&lt;/span&gt;
&lt;/p&gt;
&lt;p style=&quot;background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: white; background-position: initial initial; background-repeat: initial initial&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small&quot;&gt;&lt;span style=&quot;font-family: Verdana, sans-serif; color: black&quot;&gt;When Symbian^3 SDK
was released it contained a warning in its release notes telling the &lt;/span&gt;&lt;span class=&quot;apple-style-span&quot;&gt;&lt;span style=&quot;font-family: &#039;Courier New&#039;; color: black&quot;&gt;HsWidgetPublisher&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: Verdana, sans-serif; color: black&quot;&gt; was deprecated. In fact, although the headers
of such API were still present in the SDK, the binaries needed to compile against were
not packed with SDKs. As the same situation held for the Symbian Anna SDK I
tried to compile a Home Screen widget with the old N97 SDK and test it against
the pretty new Symbian Anna device available to me, the X7. The result was that,
despite the warning indicating the application was not compatible with the
phone, the N97 SDK Home Screen Widget example run very well in the X7. I&amp;rsquo;ve
also tested the same binary with N8 and E7 and got the same result. &lt;/span&gt;&lt;/span&gt;
&lt;/p&gt;
&lt;p style=&quot;background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: white; background-position: initial initial; background-repeat: initial initial&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small&quot;&gt;&lt;span style=&quot;font-family: Verdana, sans-serif; color: black&quot;&gt;The conclusion: the
same API binaries are still being shipped with the devices. So if you want to
develop high performance widgets you can still use the deprecated &lt;/span&gt;&lt;span class=&quot;apple-style-span&quot;&gt;&lt;span style=&quot;font-family: &#039;Courier New&#039;; color: black&quot;&gt;HsWidgetPublisher&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: Verdana, sans-serif; color: black&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small&quot;&gt; API. Just download the N97 SDK, develop
your widget and install it wherever you want. :)&amp;nbsp;&lt;/span&gt;&lt;/span&gt;
&lt;/p&gt;
&lt;p style=&quot;background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: white; background-position: initial initial; background-repeat: initial initial&quot;&gt;
That&#039;s it.&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
   </description>
   <link>http://www.developer.nokia.com/Community/Blogs/blog/olympio-ciprianos-forum-nokia-blog/2011/07/19/symbian-anna-and-native-home-screen-widget</link>
   <comments>http://www.developer.nokia.com/Community/Blogs/blog/olympio-ciprianos-forum-nokia-blog/2011/07/19/symbian-anna-and-native-home-screen-widget</comments>
   <guid>http://www.developer.nokia.com/Community/Blogs/blog/olympio-ciprianos-forum-nokia-blog/2011/07/19/symbian-anna-and-native-home-screen-widget</guid>
      <dc:creator>olympio</dc:creator>
      
    <category>Symbian C++</category>
         <pubDate>Tue, 19 Jul 2011 00:50:02 +0300</pubDate>
   <itunes:author>Forum Nokia</itunes:author>
   <itunes:subtitle>Symbian Anna and Native Home Screen Widget</itunes:subtitle>
   <source url="http://www.developer.nokia.com/Community/Blogs/rss.php?blogId=300075&amp;profile=rss20">Olympio Cipriano&#039;s Blog</source>
     </item>
    <item>
   <title>Symbian^3 and SymbianOSUnit Compilation Issues</title>
   <description>
    &lt;p style=&quot;font-family: &#039;Times New Roman&#039;; font-size: medium; margin: 0px&quot;&gt;Although there is a lot of buzz around the future of Symbian and what OS Nokia should adopt in its place, there are a lot of developing still running over it. If Nokia plans to change its focus and leave Symbian for a Android or even Windows Phone 7 this will occur gradually. Also, if Nokia keeps Symbian as its choice for OS there will be still a lot of development with Symbian/C++ since Qt still needs to get more APIs available (QtMobility project) to encompass all the developer needs.&lt;/p&gt;&lt;p style=&quot;font-family: &#039;Times New Roman&#039;; font-size: medium; margin: 0px&quot;&gt;&amp;nbsp;&lt;/p&gt;&lt;p style=&quot;font-family: &#039;Times New Roman&#039;; font-size: medium; margin: 0px&quot;&gt;So the point is that the development with Symbian OS, as like any other platform, needs to support unit tests. The Symbian always had a pretty good open project for that:&amp;nbsp;&lt;a href=&quot;http://www.symbianosunit.co.uk/&quot;&gt;SymbianOSUnit&amp;nbsp;&lt;/a&gt;. The latest&amp;nbsp;available&amp;nbsp;version dates from 2008-05-13. Besides that it works pretty well in S60 5th edition. The problem happens when it comes to Symbian^3 SDK. Unfortunately there are a lot of missing files when trying to compile it for the first time. To fix this the developer needs to add some missing system paths in the file&amp;nbsp;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#039;Courier New&#039;, Courier, monospace&quot;&gt;SymbianOSUnit\SymbianOSUnitApp\group\S60_3RD\SymbianOSUnit.source&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;font-family: &#039;Times New Roman&#039;; font-size: medium; margin: 0px&quot;&gt;&amp;nbsp;&lt;/p&gt;&lt;p style=&quot;font-family: &#039;Times New Roman&#039;; font-size: medium; margin: 0px&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#039;Courier New&#039;, Courier, monospace&quot;&gt;SYSTEMINCLUDE &amp;nbsp; \epoc32\include\mw&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;font-family: &#039;Times New Roman&#039;; font-size: medium; margin: 0px&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#039;Courier New&#039;, Courier, monospace&quot;&gt;SYSTEMINCLUDE &amp;nbsp; \epoc32\include\platform&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;font-family: &#039;Times New Roman&#039;; font-size: medium; margin: 0px&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#039;Courier New&#039;, Courier, monospace&quot;&gt;SYSTEMINCLUDE &amp;nbsp; \epoc32\include\platform\mw&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;font-family: &#039;Times New Roman&#039;; font-size: medium; margin: 0px&quot;&gt;&amp;nbsp;&lt;/p&gt;&lt;p style=&quot;font-family: &#039;Times New Roman&#039;; font-size: medium; margin: 0px&quot;&gt;Other problem that was preventing a&amp;nbsp;successful compilation was a missing macro in the&amp;nbsp;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#039;Courier New&#039;, Courier, monospace&quot;&gt;Logger.cpp&lt;/span&gt;&amp;nbsp;file of the&amp;nbsp;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#039;Courier New&#039;, Courier, monospace&quot;&gt;SymbianOSUnitApp&amp;nbsp;&lt;/span&gt;project.&amp;nbsp;The macro&amp;nbsp;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#039;Courier New&#039;, Courier, monospace&quot;&gt;__PROFILE_RESET&amp;nbsp;&lt;/span&gt;at line 31 that used to be defined in file&amp;nbsp;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#039;Courier New&#039;, Courier, monospace&quot;&gt;e32def.h&lt;/span&gt;&amp;nbsp;is now defined in file&amp;nbsp;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#039;Courier New&#039;, Courier, monospace&quot;&gt;e32def_private.h&lt;/span&gt;&amp;nbsp;under the&amp;nbsp;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#039;Courier New&#039;, Courier, monospace&quot;&gt;platform&amp;nbsp;&lt;/span&gt;folder. The solution is to add the following include in the Logger.cpp file.&lt;/p&gt;&lt;p style=&quot;font-family: &#039;Times New Roman&#039;; font-size: medium; margin: 0px&quot;&gt;&amp;nbsp;&lt;/p&gt;&lt;p style=&quot;font-family: &#039;Times New Roman&#039;; font-size: medium; margin: 0px&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#039;Courier New&#039;, Courier, monospace&quot;&gt;#include &amp;lt;e32def_private.h&amp;gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;font-family: &#039;Times New Roman&#039;; font-size: medium; margin: 0px&quot;&gt;&amp;nbsp;&lt;/p&gt;&lt;p style=&quot;font-family: &#039;Times New Roman&#039;; font-size: medium; margin: 0px&quot;&gt;After these changes the SymbianOSUnit can compile and run again.&lt;/p&gt;
   </description>
   <link>http://www.developer.nokia.com/Community/Blogs/blog/olympio-ciprianos-forum-nokia-blog/2011/02/08/symbian-3-and-symbianosunit-compilation-issues</link>
   <comments>http://www.developer.nokia.com/Community/Blogs/blog/olympio-ciprianos-forum-nokia-blog/2011/02/08/symbian-3-and-symbianosunit-compilation-issues</comments>
   <guid>http://www.developer.nokia.com/Community/Blogs/blog/olympio-ciprianos-forum-nokia-blog/2011/02/08/symbian-3-and-symbianosunit-compilation-issues</guid>
      <dc:creator>olympio</dc:creator>
      
    <category>Symbian C++</category>
         <pubDate>Tue, 08 Feb 2011 23:21:33 +0200</pubDate>
   <itunes:author>Forum Nokia</itunes:author>
   <itunes:subtitle>Symbian^3 and SymbianOSUnit Compilation Issues</itunes:subtitle>
   <source url="http://www.developer.nokia.com/Community/Blogs/rss.php?blogId=300075&amp;profile=rss20">Olympio Cipriano&#039;s Blog</source>
     </item>
    <item>
   <title>Nokia to launch application supporting interactivity for the brazillian digital television standard</title>
   <description>
    &lt;p&gt;
It seems that Nokia Brasil is going to launch Ginga middleware (brazillian specification for interactivity) in the middle of 2010 (&lt;a href=&quot;http://www.seae.pr.gov.br/modules/noticias/article.php?storyid=9129&quot;&gt;source&lt;/a&gt; in portuguese). 
&lt;/p&gt;
&lt;p&gt;
The brazillian digital television standard is similar to DVB european standard (it is partially based on it). Nokia has already launched its digital television player application in the end of 2009 (it is available in ovi store for N85, n97, etc). This solution uses the nokia mobile tv receiver SU-33Wb, a variation of the already available SU-33W used with the european standard. 
&lt;/p&gt;
&lt;p&gt;
This 6 months gap shows that things are running fast in this area in brazil due to market pressure and competition among manufactures (LG and Samsung are running to launch their versions of the Ginga middleware).
&lt;/p&gt;
&lt;p&gt;
As the brazillian digital television is new and more advanced in terms of interactivity than the previous ones like DVB, there is a big market to explore.
&lt;/p&gt;
&lt;p&gt;
So, stay tunned to opportunities. 
&lt;/p&gt;
&lt;p&gt;
:)&amp;nbsp; 
&lt;/p&gt;
   </description>
   <link>http://www.developer.nokia.com/Community/Blogs/blog/olympio-ciprianos-forum-nokia-blog/2010/05/07/nokia-to-launch-application-supporting-interactivity-for-the-brazillian-digital-television-standard</link>
   <comments>http://www.developer.nokia.com/Community/Blogs/blog/olympio-ciprianos-forum-nokia-blog/2010/05/07/nokia-to-launch-application-supporting-interactivity-for-the-brazillian-digital-television-standard</comments>
   <guid>http://www.developer.nokia.com/Community/Blogs/blog/olympio-ciprianos-forum-nokia-blog/2010/05/07/nokia-to-launch-application-supporting-interactivity-for-the-brazillian-digital-television-standard</guid>
      <dc:creator>olympio</dc:creator>
      
    <category>Business Opportunities/Services</category>
         <pubDate>Fri, 07 May 2010 01:30:36 +0300</pubDate>
   <itunes:author>Forum Nokia</itunes:author>
   <itunes:subtitle>Nokia to launch application supporting interactivity for the brazillian digital television standard</itunes:subtitle>
   <source url="http://www.developer.nokia.com/Community/Blogs/rss.php?blogId=300075&amp;profile=rss20">Olympio Cipriano&#039;s Blog</source>
     </item>
    <item>
   <title>Filling a gap of Mobile Extensions</title>
   <description>
    &lt;p&gt;
&lt;span style=&quot;font-family: times new roman,times&quot;&gt;The mobile extensions released some time ago had the lack of Bluetooth
support. Bluetooth communication is very important in many applications
especially in games. To fill in this gap students of the Federal University of
Campina Grande (Brazil) have developed some C++ wrappers to Symbian OS
Bluetooth APIs so that Qt and Open C++ developers can use then with no
knowledge of Symbian/C++ programming.&lt;/span&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;span style=&quot;font-family: times new roman,times&quot;&gt;More information can be found in &lt;/span&gt;&lt;span style=&quot;font-family: times new roman,times&quot;&gt;&lt;a href=&quot;http://efforts.embedded.ufcg.edu.br/symbiancpp/?p=30&quot;&gt;&lt;span&gt;http://efforts.embedded.ufcg.edu.br/symbiancpp/?p=30&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style=&quot;font-family: times new roman,times&quot;&gt;&lt;/span&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;span style=&quot;font-family: times new roman,times&quot;&gt;Notice that this is the first release of the API. &lt;/span&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;span style=&quot;font-family: times new roman,times&quot;&gt;We hope to get feedback from everybody to improve whatever is needed.&lt;/span&gt;&lt;span&gt;&lt;/span&gt;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
   </description>
   <link>http://www.developer.nokia.com/Community/Blogs/blog/olympio-ciprianos-forum-nokia-blog/2009/05/11/filling-a-gap-of-mobile-extensions</link>
   <comments>http://www.developer.nokia.com/Community/Blogs/blog/olympio-ciprianos-forum-nokia-blog/2009/05/11/filling-a-gap-of-mobile-extensions</comments>
   <guid>http://www.developer.nokia.com/Community/Blogs/blog/olympio-ciprianos-forum-nokia-blog/2009/05/11/filling-a-gap-of-mobile-extensions</guid>
      <dc:creator>olympio</dc:creator>
      
    <category>Qt</category>
         <pubDate>Mon, 11 May 2009 20:04:15 +0300</pubDate>
   <itunes:author>Forum Nokia</itunes:author>
   <itunes:subtitle>Filling a gap of Mobile Extensions</itunes:subtitle>
   <source url="http://www.developer.nokia.com/Community/Blogs/rss.php?blogId=300075&amp;profile=rss20">Olympio Cipriano&#039;s Blog</source>
     </item>
   </channel>
</rss>