What's the meaning for the "diaglog" flags?
I got the rss file from the book "Developing Series 60 Applications A Guide for Symbian OS C++ Developers", sample code "SimpleDlg", I comment out the flag option one by one, but not found much difference. Esepcially the EEikDialogFlagModeless which is stressed in the book.
Can anybody give me some clue?
flags= EEikDialogFlagFillAppClientRect;
// EEikDialogFlagNoDrag |
// EEikDialogFlagNoTitleBar |
// EEikDialogFlagFillAppClientRect;
// EEikDialogFlagCbaButtons;
// EEikDialogFlagModeless;
Re: What's the meaning for the "diaglog" flags?
Every flag has some meaning:
EEikDialogFlagFillAppClientRect;// your dilaog will be shown in app rect
EEikDialogFlagNoDrag | //Drag feature on touch device will not work
EEikDialogFlagNoTitleBar |// title bar of dilaog will not show up
// EEikDialogFlagCbaButtons;// cba buttons
// EEikDialogFlagModeless;//The dialog does not grab the pointer, and it is not added to the control stack (so it cannot receive key presses).
Re: What's the meaning for the "diaglog" flags?
Unfortunately some of the SDK-s do not contain the related documentation, but it is available in the Developer Library (Docs section above, Documentation, Symbian C++), just search for any of the flags.