hi,
i have successfully convert it to datetime format... but i want to display it in information dialog and in milli second...
CAknInformationNote* informationNote1 = new ( ELeave )...
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hi,
i have successfully convert it to datetime format... but i want to display it in information dialog and in milli second...
CAknInformationNote* informationNote1 = new ( ELeave )...
TTime aTime;
aTime.HomeTime();
TDateTime dateTime = aTime.DateTime;
right??? but i have errors
function call '[TDateTime].TDateTime(<unknown type>)' does not match
'TDateTime::TDateTime()'...
er, where u get the datetime??? what data type is that?? PLease help
Thanks
once my application go into RDebug::Print, a panic will appear... so to convert it is TBuf::AppendNum(aTime)???
hi... i think i can't use RDebug... so now i have created dialog... but i am not able to print out TTime value as it is not string or int, anyone know any way to convert it to int or string or...
ok.. i found the file... but when i run my application... nothing appear in the epocwindout...why is that so??
Thanks
so this line is correct?? RDebug::Print( _L("Test string: %S"), aTime );
i placed it before and after calling of my method...
and where can i find epocwind.out file?? i checked but still can't...
er, the website u gave it... said the information will be displayed on DebugView tool... i have dled it but how to use it??
er... so if i wan to print the time, i jus add this right?? RDebug::Print( _L("Test string: %S"), aTime );
if i do not wan to use dialogbox, can i use log? how to open log?? or create log??
thanks
er, so i wan to know the time so i just put aTime at the XXX there??
TPtrC16 ptr( (const TUint16*)XXX );
and for TTimer class, which of the format is show the time in milli second??
...
ok i have implemented the TTimer class... just wondering, is there any way of displaying the time out??? in a few code?? as i just wan to check the time taken for the process??
Thanks
hi, i would like to check the time taken for my application to do some task... in milli second... is there any code that i can add before and after the calling of the method? for example(in java,...
i tried the code you gave me, but it doesn't work.... my splashscreen still don't come out... why is that so?? please help
anyone can help?? currently my code have no errors... it just that my splashscreen does not come out... please help
thanks
mr.sunitha, your inbox is full... btw, now my application have no errors.. as i change my
_LIT(KtxMySplashImage ,"\\resource\\apps\\splashscreen.mbm" );
TO
_LIT(KtxMySplashImage,...
anyone can help?? still facing the same error
is it 100% have to create the mask?? i saw some of the thread they say don't reali have to create mask... and if i were to create mask, how do i create it? mind giving me some link?? i tried looking...
yucca, thanks for the reply.. currently my .mbm file is created using the command line... just wondering, by using this method, does it also produce the mask??
hi, for step1, how do u create your mbm file?? i create mine using command prompt...
i think it do not have mask... mind showing me how u create your .mbm? and when i add
.\mpexpml.mbm...
my simplesplashscreen.cpp code is
it keep return -858993460 when i use debug on it... i checked the link u gave me, but it onli have -1 to -48....
u said not to load on draw... so i place it back...
my image is in the resource folder... the full path is C:\Symbian\9.2\S60_3rd_FP1\Epoc32\winscw\c\resource
but the image still not appearing at the emulator.... i don't understand why... there is...
er, i tried debug at mt appUi.cpp, and my load() got a return value of -858993460...
_LIT(KtxMySplashImage ,"C:\\RESOURCE\\bmexmpl.mbm" );
// ============================ MEMBER FUNCTIONS...
er, what i mean is inside "..\Epoc32\winscw\c", there is alot of folder... where should i place my .mbm file?? or i can jus place anywhere then at the program just add the correct path of the file...
currently my contructL() at Appui.cpp is like this... so it ok??
as for the path, in "..\Epoc32\winscw\c". , there are still alot of folder... i can just place the mbm file there or put inside...