I'm porting an app from Symbian that uses two QMediaPlayer instances - one for background music and one for sound effects. On Symbian they mix together perfectly exactly as expected. On the N9,...
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I'm porting an app from Symbian that uses two QMediaPlayer instances - one for background music and one for sound effects. On Symbian they mix together perfectly exactly as expected. On the N9,...
I haven't signed up for an account on symbian.nokia.com to check. I deliberately said if the smart installer is going to stay open source. As widely discussed in the tech media, Symbian is no...
Thanks for clarifying Lucian.
Application was submitted before the SDK reached released state for CAI contest entry. :)
Already re-built once with the release candidate. Just wondering if I'll need to rebuild again with the...
Hi,
I noticed that Qt Mobility jumped to version 1.1.3 in the released version of the SDK. Will the smart installer recognise a dependency on 1.1.2 and download 1.1.3 (as it's a later version...
Hi,
I was just looking at the updated Smart Installer docs and noticed that there's still a source code link to the Symbian Foundation mercurial repositories. If smart installer is going to stay...
Hi Murvin,
No, no answer. Qt 4.7.2 in the beta SDK was thought to be the version that would get approved for the Ovi Store. Now it'll have to be 4.7.3 - not sure how they'll resolve that from a...
Thanks everybody! Glad I could help some people.
http://www.callingallinnovators.com/10M/about_the_contest.aspx
Seems like there are more application categories than games categories to me... what are you talking about?
Hi,
The contest rules have changed to allow use of the Nokia Qt SDK 1.1 beta:
That means the game I'm working on could now potentially enter. However, the rules page still states:
Does an...
Right, but a white texture suggests that a texture failed to load. It may be that after that failure you can free up some memory and try again.
The current S^3 devices all have the same hardware....
As long as you don't need to be able to browse the platform security data-caged folders, there's no need for AllFiles.
There really isn't any need for another commercial file browser. If it's...
Have you tried:
update();
qApp->processEvents();
without the repaint() call? Or even without the update() call too, because update() should be triggered automatically by changing the icon.
...
You should only need UserEnvironment capability for recording audio, which is fine for self-signing. Are you using Qt Mobility to do it though? Have you installed the Qt Mobility libraries first?
...
They should be there in your SDK (NokiaQtSDK):
\NokiaQtSDK\Symbian\SDK\epoc32\release\armv5\lib\
In the 1.1 tech preview of the SDK this orientation locking code with these libs is even generated...
That is correct, however also look at the supported devices list for Qt in the Ovi Store, it is much shorter, since I assume you also want to deploy and or sell the app to the widest possible group...
Those are the correct libraries but you're getting undefined reference... looks like it's most probably another case of needing to manually re-run qmake. Why this doesn't always happen when you...
Are they exactly the same textures, or scaled up for the N8's larger screen?
The N8 has dedicated graphics (read multimedia accelerator) memory but only 32MB, I hear you can probably only use...
Make sure heapexamplewidget.cpp is there and re-run qmake.
I'm not aware of any example for this specific purpose. Should be easy with QNetworkAccessManager, QNetworkRequest & QNetworkReply.
You probably only want QXmlSimpleReader to parse your XML file.
Have you tried simply:
#include <QMediaPlayer>
Correct, you can't fix the orientation on the simulator, but then you only turn the simulator through an external control, so you can set the orientation before launch.
Without seeing your app...
Yes, I think it's transparency in the default palette on Symbian. Basically the system background should show through in some circumstances but when the orientation was different beforehand the...
I think qDebug() should be sending it's output via the TRK... I expect it's probably using the Symbian RDebug API underneath although I haven't checked.
Whatever the case, possibly this is...
Using OpenGL ES you can only realistically target the old devices with PowerVR accelerators (N95 family) and/or the new Symbian^3 devices. If you're going for the new ones then Qt is probably a very...