I have the same problem too. Adding final or static to the function may ot may not help.
Type: Posts; User: kechong; Keyword(s):
I have the same problem too. Adding final or static to the function may ot may not help.
This may / may not help, had similar problem on 3510i, in the games settings menu the vibration was off. But your code should really catch this exception........
oh er this link may be useful:
http://discussion.forum.nokia.com/forum/showthread.php?s=&threadid=5014&highlight=%2Aincomming+calls%2A
When my game is running and a call comes in the game pauses by itself, when I hangup, the games crashes. How do i handle this situation ? Is there anyway of testing this on the emulator ?
Whats the best way of preventing the png files in the jar from being accessed / modified ?
I can only think of :
1) Dont use png, write a proprietary format. ( too hard ? )
2) Somehow...
I changed the code in Mappy so that it exports the map as a long text string with no sepeartions. Each unique tile would be represented by an ASCII charater, so there be a 256 limit on tiles minus...