While porting seems to be head-bangin against a spiked wall, numerous issues with poor documentation seem to make it impossible.
Ok enough of crying. I have two major issues any of you might have...
Type: Posts; User: Teh_Architect; Keyword(s):
While porting seems to be head-bangin against a spiked wall, numerous issues with poor documentation seem to make it impossible.
Ok enough of crying. I have two major issues any of you might have...
Hey guys,
Ive made a kick ass midp 2.0 platformer game for series 40 that gives me about 25-30 fps. However, when porting it onto series 60 device, a multitude of problems arise!!!
1. Nokia...
Time comes in for porting from series 40 to series 60.....just to say its hell !!!
I was using MIDP 2.0 Game package api's such as TiledLayer and Sprite classes for my series 40 version of a...