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  1. Replies
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    Re: S40 DP 2.0 SDK 6230i can't start

    Hi,

    did anybody solve this problem yet?
    I have 2 machines with XP SP2 and the 6230i emulator doesnt start but hangs in the dos console.

    Is the SP2 a problem?

    Martin
  2. Replies
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    5,136

    Thanks, I tried it out. The resulting file...

    Thanks, I tried it out.
    The resulting file "title.nokia" has only 333 bytes (original had 756) and seems to be in OTT format.
    When loading into application (real phone and emulator) it throws...
  3. Replies
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    5,136

    OTT Sound in Mikis World (Sumea)

    Hi,

    I stumbled upon something weird. While I was experimenting with sound of FORMAT_TONE on series 40 I discovered that there are some files in ott file format in the jar file of Mikis World game....
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    7,414

    Hi, I played the version for Series60 on a...

    Hi,

    I played the version for Series60 on a 3650 and it's definitely not polyphonic or midi.
    Is it possible, that you have a special Version for 3650?
    Could you also send me the ott files to...
  5. Replies
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    10,236

    I tried it on S60 and it works. But on 6610 it...

    I tried it on S60 and it works.
    But on 6610 it definitely does not work.

    (All real phones, no Emulators).

    @zivgr: could you post a code snippet you used for 6610? I cant believe it; my 6610 is...
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    0
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    6,146

    Fast Sprite Effects on Series 40/30

    Hi,

    so now I have done my homework and coded this cool sprite engine, which uses drawPixels for fast blitting, has all sprites in a width-aligned array and uses a modulo of 0 for blitting (hi to...
  7. Replies
    5
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    5,772

    Yes, you are indeed right. The Offset must be an...

    Yes, you are indeed right. The Offset must be an integer multiple of scanlength or drawPixels will throw an error.

    When reading in you graphics you can simply align the position in your storage...
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