Hi earamsey,
I had the same problem with my app, after implementing your solution (removing my update() method) it now works. That's two hours wasted this morning.
THANKS!!
Type: Posts; User: dmford; Keyword(s):
Hi earamsey,
I had the same problem with my app, after implementing your solution (removing my update() method) it now works. That's two hours wasted this morning.
THANKS!!
I can't give you any of our Bluetooth code but i can suggest that you take a look at the Bluetooth gaming documents provided by Nokia which are here :
...
We've developed code that works perfectly on the 6230 and 6600 for Bluetooth multiplayer games, unfortunately Nokia seem to have broken something that didn't need fixing.
The latest Series 60...
Hello nodevelop,
1) Use PNGs, the GIF image format isn't actually supported in MIDP1, only MIDP2. Use palletted PNGs whenever possible as they are smaller and phones such as the Sharps don't...
I noticed that your GameCanvas implements CommandListener, are you adding any Commands to the Canvas ?
If so then your screen won't be fullscreen and will be a standard MIDP canvas.
Also, I've...
I guess you are importing a Nokia Midi package/class at the top of your code which will cause that error, the Class.forName("..") method you described should work fine.
Good luck.
I'm certain that setMediaTime(long) does work on Nokias, the only MMAPI phone we found not to support this is the Motorola Triplets which actually throws an exception.
Try performing a rewind() on...
They probably have a simple application that takes images, sounds and game data, and bundles them together.
When reading the data in the midlet they simply read the data into byte arrays and...
I've replied to your identical post in the General section of this forum.
You can use showNotify() and hideNotify() to detect when a display loses and gains focus on the screen.
A further note for Newbies, pauseApp() is not supported on Nokia phones.
In Java we don't have those methods unfortunately, we rely on hideNotfiy and showNotify which are called when a display loses focus onscreen.
The 6600 is dogged with problems, when it was first released Nokia actually produced a document detailing known issues.
When loading an array from file (using a DataInputStream) ensure you use...
I assume you're putting a try and catch around that operation (inside the loop) incase you're deleting records that don't exist.
Make sure it's not a problem with your service provider, we've had situations where one network won't allow the OTA for a particular phone.
Good luck.
Hello TequilaSunrise,
After creating a player and passing it data you need to realize() and prefetch() it to setup the midi for playing.
InputStream is =...
You should just be able to create an input stream to read in the data and then create an output stream from that to the Recordstore.
When you save the data to a dat file save an int at the front...
Hello Barobonus,
I assume you are programming on either the 7600 or 6230 because of your midi problem.
The 6230 and 7600 only support one prefetched midi at a time (like the Motorolas), so you...
Hello Barobonus,
I assume you are programming on either the 7600 or 6230 because of your midi problem.
The 6230 and 7600 only support one prefetched midi at a time (like the Motorolas), so you...
In your first post you said "I then tried to free all the images in hideNotify", I just thought I'd mention that it is impossible to free images on the Series 60 platform. Setting an image to null...
On some phones, like the Sharps, you can transfer the recordstore files to the phone, but on Nokias you can't.
Your best option is write a small program that extracts the required data from the...
There is no need to use any MIDP2 classes or methods like setFullScreen(true) on the 6600.
Simply have a FullCanvas.
Sorry about that, I thought all screens had those methods.
Have you tried adding an ItemStateListener to your Form which could monitor the state or the List ?
Have you tried calling repaint() and serviceRepaints() on the screen afterwards ?
I also have a Thread.yield() before any repainting to ensure other operations (including key events) have...
I THINK I may have had a similar problem on that phone, I think it was due to a garbage collect being called just before getting the time.
Ensure any System.gc() are away from the...
Only use showNotify() and hideNotify() on Nokias, Nokia don't support the pauseApp() Midlet method.
On hideNoitfy() ensure any sounds are stopped and put your game into a paused state if you need...