I am rendering 2 videos using CVideoPlayerUtility class on N95 .
And here is the sequence of events that the code does.
* Create CVideoPlayerUtility instance for video 1
* Open and prepare video 1
* play video 1
* stop video 1
* Create CVideoPlayerUtility instance for video 2
* Open and prepare video 2
* play video 2
The last step will not work, and callback function MvpuoPlayComplete(TInt aError) returns
Isn's this way of playing two videos possible? Do I need to close video 1 before I can play video 2? S60 SDK is not very helpful about this topic.