Can anyone help please? I can't get rid of gfx flicker on a 7650. The device is supposed to be double buffered so paint() should only be called on the off-screen buffer but it still flickers. If I call serviceRepaints() I'd have hoped it would then call paint() at the beginning of a vertical retrace but it makes no difference either. I could easily implement double buffering in software but if I can't sync to the vertical retrace then what chance is there of achieving flicker free graphics?
If I can't achieve sync with the vertical retrace then I'm wondering if there's a method where I can force J2ME to draw to the display from bottom to top (instead of the usual top to bottom) to minimise raster interaction.
Thanks for your help.

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