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  1. #1
    Registered User zhjiawei_cn's Avatar
    Join Date
    Jun 2008
    Posts
    11
    Following is my code to test socket on Symbian OS, I send a package which length is 6 and data are all 0, the server will back a package, but why I can't receive the package? Thanks a lot!!
    Code:
    void CTcpEngine::RunL()
        {
        switch(iChannelState)
            {
        case EChannelConnected:
            {
            if (iStatus==KErrNone)
                {
                // Connection was made successfully
                iStatusText=_L("\nConnection established");
                NotifyProgress();
                
                
                TText8 pack[6] = {0, 0, 0, 0, 0, 0};
                iWriteDataBuffer.Append(pack, 6);
                
                iChannelState=EChannelSending;
                iSocket.Send(iWriteDataBuffer, 0, iStatus);
                SetActive();
                }
            else
                {
                iStatusText=_L("\nFailed to connect");
                NotifyProgress();
                }
            }
            break;
    
        case EChannelSending:
            {
            // Receive data from the "server"
            iStatusText=_L("\nSent data");
            NotifyProgress();
    
            iSocket.RecvOneOrMore(iReadDataBuffer, 0, iStatus, iRecvLen);
            iChannelState=EChannelReceiving;
            SetActive();
            }
            break;
    
        case EChannelReceiving:
            {
            if (iStatus == KErrNone)
                {
                // Data was received successfully
                iStatusText=_L("\nReceived data");
                NotifyProgress();
                // Display received data in user interface
                //iStatusText=iReadDataBuffer;
                //NotifyProgress();
                }
            else
                {
                iStatusText=_L("\nError reading data");
                NotifyProgress();
                }
    
            iStatusText=_L("\nClose the connection...");
            NotifyProgress();
    
            iSocket.Close();
            iStatusText=_L("\nEnd of test.");
            NotifyProgress();
            }
            break;
        default:
            break;
            }
        }

  2. #2
    Nokia Developer Champion qxiaoyuan's Avatar
    Join Date
    Jul 2007
    Location
    ShenZhen, China
    Posts
    4,346
    it seems your code not problem, you'd better confirm that server send response data.
    The best way is use ethereal catch data.
    ----------------------------
    坚持学习, 坚持编码
    http://www.devdiv.net/
    qxiaoyuan

  3. #3
    Registered User zhjiawei_cn's Avatar
    Join Date
    Jun 2008
    Posts
    11
    I test catch data from server on Windows, no problem.

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