OpenGL library is in place (at least in Linux version of Nokia Qt SDK)
Code:
$find ./ -name "*OpenGL.so*"
./Maemo/4.6.2/sysroots/fremantle-arm-sysroot-1014-slim/usr/lib/libQtOpenGL.so.4.6.2
./Maemo/4.6.2/sysroots/fremantle-arm-sysroot-1014-slim/usr/lib/libQtOpenGL.so.4.6
./Maemo/4.6.2/sysroots/fremantle-arm-sysroot-1014-slim/usr/lib/libQtOpenGL.so.4
./Maemo/4.6.2/sysroots/fremantle-arm-sysroot-1014-slim/usr/lib/libQtOpenGL.so
./Simulator/Application/lib/libQtOpenGL.so.4.7
./Simulator/Application/lib/libQtOpenGL.so.4.7.0
./Simulator/Application/lib/libQtOpenGL.so.4
./Simulator/Application/lib/libQtOpenGL.so
./QtCreator/lib/qtcreator/libQtOpenGL.so.4.7
./QtCreator/lib/qtcreator/libQtOpenGL.so.4.7.0
./QtCreator/lib/qtcreator/libQtOpenGL.so.4
./QtCreator/lib/qtcreator/libQtOpenGL.so
However I don't have QtOpenGL module headers for Qt Simulator.
Code:
$ find ./ -name "*GLWidget*"
./Maemo/4.6.2/sysroots/fremantle-arm-sysroot-1014-slim/usr/include/QtOpenGL/QGLWidget
In my case it was not a problem, I just used Desktop target and "Qt in path" to compile everything successfully.