Hi, I´ve been reading this forum a lot, but i never post anything since my english is awful, but ill try to do my best.
The thing is that I´m traying to port my game -that runs ok in most of smaller devices- to the n90 device.. but i´m getting a very slow frame rate..
I read that one of the principal causes is becouse the screen is to big (352x416) but I hope that there is some way to solve the problem :(.
I´ve already did some stuff.. like :
*dont use any sleep to control the framerate in this version..
*switch between canvas and gamecanvas..
*the use of one backbuffer when use canvas
*refresh only the areas that change in the cicle whit setClip
*change between drawRegion and drawImage.
*use loaded flipped image instead of use drawRegion rotations
The loop is already optimize... at least I use the same src for many other devices that are really slow like motorola l6 and others.. and it runs quite good in the other devices. Y also got the same problem in nokia 5800 xpressmusic, that has a 360x360 screen.
I dont know if someone had experiencied this.. but any advice will be good.
Thanks again, and sorry my english




