Hi, friends !
Sorry for my english ...
I following trouble:
1) I have a Form as a main game menu
2) After user select play game the Display.setCurrent(gameCanvas) is called. It is possible what after this and before the gameCanvas.showNotify() the incomming call occur and system screen appear. It is time to set pause in game, but because pauseApp() not called in Nokia phones and because gameCanvas.hideNotify() not called too, detect the pause is impossible !!!
I check in emulator - the notifyHide() not called if incomming call occur before canvas became truly visible. The showNotify() called when system screen dismissed.
That became a big trouble on 40 series. Because if I accept incomming call, the system screen dismissed and my canvas became visible (the showNotify() called). The game begin because pause can't be detected.
Is any workaround posible ?
Best regards, Alexey !

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Is it ?



