iAppView = CHelloWorldBasicAppView::NewL(ApplicationRect());
AddToStackL(iAppView);
}
now it takes full screen but then the application view is not drawn on the screen
I am drawing the splash screen in draw
void CHelloWorldBasicAppView:raw(const TRect& /*aRect*/) const
{
// Get the standard graphics context
CWindowGc& gc = SystemGc();
// SetRect( ApplicationRect());
// CHelloWorldBasicAppView::SetExtentToWholeScreen();
CFbsBitmap* bitmap = new (ELeave) CFbsBitmap();