Hello all,
So here's my problem !
First of all my device : Nokia N95 running Flash lite 3.
So i'm developping an app, witch uses loadVariables method, but when i use it a second time it doesn't work (on my device) and i've a message (unable to connect. Try again later). And my device is still connected.
when i test it on my computer, no problem !
Maybe i cant call twice loadVariables ?
thanks !
Here's a few line of my code (example...) :
first frame :
second frameCode://FRAME 1 this.createEmptyMovieClip("rssDonnees", this.getNextHighestDepth()); loadVariables(listRss, rssDonnees); function chargeListRss() { if (rssDonnees.complet == undefined) { trace("not yet."); } else { trace("finished loading. killing interval."); trace("-------------"); for (i in rssDonnees) { trace(i+": "+rssDonnees[i]); } trace("-------------"); clearInterval(rssInterval); nextFrame(); } } var rssInterval:Number = setInterval(chargeListRss, 100);
Code://FRAME 2 this.createEmptyMovieClip("rssDonnees2", this.getNextHighestDepth()); loadVariables(listRss, rssDonnees2); function chargeListRss2() { if (rssDonnees2.complet == undefined) { trace("not yet."); } else { trace("finished loading. killing interval."); trace("-------------"); for (i in rssDonnees2) { trace(i+": "+rssDonnees2[i]); } trace("-------------"); clearInterval(rssInterval2); trace("DONE !"); } } var rssInterval2:Number = setInterval(chargeListRss2, 100);



