Dear Developers,
I am looking for ways to emply the GPU of N95 for faster processing. Has anybody seen any related article?
thanks!
Stavros
Dear Developers,
I am looking for ways to emply the GPU of N95 for faster processing. Has anybody seen any related article?
thanks!
Stavros
what is GPU , and what do you mean by emptying it ?
emply -> employ? use?
GPU -> Graphics Processing Unit -> 3D graphics hardware accelerator?
If you, indeed, mean that you want to use the N95 built-in 3D graphics hw, then it is exposed solely through the OpenGL ES v1.1 APIs. So, look up the OpenGL ES v1.1 documentation in the SDK, as well as any articles and tips and hints here on Forum Nokia (wiki, discussion boards and other documentation and examples here).
Stavros: if you mean the current trends about massive multiprocessing with shaders, that is not an option on mobile phones, since they are using technologies predating shader processors.
hi!
thanks for the reply.
I mean use the GPU to run big array operations
with no rendering purposes.
thanks!
Stavros
Could anybody have any idea the location display in our cell phone is display by what way?
as far as i know i have two idea may be used:
1)cell_Id of base station.
2)CBS message broad cast by base station.
If some body have any idea please clear it?
hi skumar_rao's Avatar,
Please reply me if you have any idea how the cell phone display the location in any handset.
Like is it depend upon our Mobile hand set & basse staion from where service provider?
Can we be able to achieve same functionality like the location display in our cell phone through J2ME?
When we start a mobile application development:
There are different set of SDK for different nokia,sony erricson hand set.
So can i have to use any specific SDK or i can use the j2me SDK is sufficient for that?
So do u have any idea what r the option then to achieve that functionality?
Then what is location based jsr 179.....
looks like you are in wrong place you will get more help in mobile java section http://discussion.forum.nokia.com/fo...isplay.php?f=3