I am trying to play a wav file with SymbianOS. I tried using CMdaAudioPlayerUtility like in this exemple (The PlayUtility one):
The code don't work, in fact the MapcInitComplete is never called. This is strange to me since according to documentation I have seen its always supposed to be called even on error (heres the documentation: http://www.symbian.com/developer/tec...lityClass.html)
Does anyone have an idea about why the code is not working?