Hi,
In j2me it does not support math as i want to implement this codes it came out error
public void setFrameRate(float fps) {
if (fps != 0f) {
delay = Math.round(100f / fps);
}
}
I google in and found soulution out a Java floating point emulation library for MIDP devices , with that i am able to use the Math in j2me?
If not any suggestion for me to solve that error?
Thank in advance =)

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