
Originally Posted by
david.caabeiro
What code are you using to make the app fullscreen?
Code:
void CTestAppUi::ConstructL()
{
BaseConstructL( /*ENoScreenFurniture | ENoAppResourceFile |*/ EAppOrientationPortrait );
iAppContainer = new (ELeave) CTestContainer;
iAppContainer->SetMopParent(this);
iAppContainer->ConstructL( TRect( TPoint(0,0), TSize( 360, 640 ) ) );
AddToStackL( iAppContainer );
}
then in container class
Code:
void CTestContainer::ConstructL(const TRect& aRect)
{
CreateWindowL();
iRender = CDirScrAccEng::NewL(iEikonEnv->WsSession(),*(CCoeEnv::Static()->ScreenDevice()),
Window(), EFalse );
SetExtentToWholeScreen();
ActivateL();
EnableDragEvents();
}