Hi, I ve already opened another thread, but no answers. I ll try to be clear.
I did an application which has been tested on about 30 devices. 3 (n96 included) have the same problem. The touch fire does not work.
My code is like that:
public class MyClass extends Canvas implements CommandListener
public void keyPressed(int keyCode, int acceleration) {
...
if (Canvas.DOWN == getGameAction(keyCode)) {
else if ...
else if (Canvas.FIRE == getGameAction(keyCode)) {
This code works for all the device except n96 (and 2 other ones so far), for which only the fire touch is not working
Please, help....

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