We have all builds passed QA except the Nokia N95 running in 240x320 screen fine and when the user goes into landscape mode we show a black screen with a rotation icon to indicate the game is to be used on the other screen mode.
It's very common for games only to run in one screen mode, and we've seen many games out there with the same issue. And actually we have some other games approved adopting this approach.
Any experience regarding the QA possition on this and how to get a more reliable QA approval on the N95 (and other orientation changable models)?
QA feedback:
Failed, If the user starts the application in landscape mode or change the screen orientation from portrait mode to landscape mode, then the user notices that in landscape mode the application screen is seen blank with an rotating arrow mark in the center. STEPS TO REPRODUCE: 1. Download and install the content in the device. 2. Start the application from the application manager in Portrait mode. 3. Change the screen mode from Portrait to Landscape. 4. Notice the above mentioned behavior. ACTUAL RESULTS: There is a blank screen when the user switches from Portrait to Landscape mode. EXPECTED RESULTS: Content is displayed on device screen without any issues and is free of any illegibility and cropping issues. The content also follows different screen modes handling listed in the information provided by the Publisher. DEVICES REPRODUCED: Nokia N95 Firmware version v30.0.015, Nokia N96 Firmware version 10.065. Note: Application is working fine in 5800 xpress music both in landscape and portrait
NOTE: we have the 5800 using the jad/manifest entry to fix it in portrait mode



