Hi there
can anybody tell me how to read the panoraminc image & display it since i didn't found any viewer
library in symbian s60 3rd edition .
Hi there
can anybody tell me how to read the panoraminc image & display it since i didn't found any viewer
library in symbian s60 3rd edition .
Anup
I have not seen any direct API for this, tus I would strongly assume that public SDKs wont have it.
Hey thank for the reply
but would you please tell me how to get rid of this since I have to display the panoramic image
in my app
thanks
Anup
Hi there can anybody tell me I have a 360 degree panoramic image & I just wanted to display it on the symbian s60 3rd or 5th edition phone.
can there be a library or the example which directs me in order to get rid of this problem.
Anup
you would basically open it normally, and draw it normally to the screen with window-gc, then you could play around with teh source and target rects to get parts of it showing. As well as if you want to move it, you can play around with key 6 pointer events of with timers.
Hey thanks for the reply
but If I had a images of the different sizes, then is it possible to render those images with the same code
please guide me
thanks
Anup
Basically take any example that is using CCoeControl, check the draw function of it, then see CWindowGc API that is used in it, and see different DrawBitmap functions from it, basically with that particular function, you can set a source rect from the image, and the target rect in the screen where it is drawn into.
Hi symbianyucca
Thanks for the suggestion
But I have found a something really related with panorama Images in symbian
I have got the one class named as CImagePanorama present in http://library.forum.nokia.com/
& the documentation is for the symbian^3 devices
In that there is a method named as RenderL()
so is this helps me in order to display the 360 degree panoramic image
Thanks & Regards
Anup
looks interesting, though I have not gotten to do much on symbian^3, so can not really comment on it. Though as there is SDK out, you might want to experiment with it.