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  1. #1
    Registered User Sasler's Avatar
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    This must be a silly question, but how can I set the value of an Animation PropertyAction from a function? This is what I have:

    Code:
    PropertyAction { target: imageU1; property: "source"; value: currentActual() }
    The currentActual() is the function that returns the value needed. But I get this when I try to run it and it doesn't work:

    Binding loop detected for property "value"
    Any hep would be appreciated.

    Cheers
    http://www.ic-mobile.com/

  2. #2
    Registered User cadlg's Avatar
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    You are most likely referencing the 'value' property inside the function, and that is why it is detecting a binding loop.

    We don't know what the purpose is or what you are doing inside the function, but maybe you can assign the value directly inside the function (instead of returning it), and call the function when something happens.
    -CarlosDL

  3. #3
    Registered User Sasler's Avatar
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    Quote Originally Posted by cadlg View Post
    You are most likely referencing the 'value' property inside the function, and that is why it is detecting a binding loop.

    We don't know what the purpose is or what you are doing inside the function, but maybe you can assign the value directly inside the function (instead of returning it), and call the function when something happens.
    No, I don't think so. This is what the very simple function is doing:
    Code:
    function currentActual() {
            if (actualNumber != 9) {
                actualNumber += 1
            } else {
                actualNumber = 0
            }
            return actualNumber
        }
    http://www.ic-mobile.com/

  4. #4
    Registered User cadlg's Avatar
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    Where does actualNumber come from ?
    -CarlosDL

  5. #5
    Registered User cadlg's Avatar
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    Ran a couple small tests but wasn't able to reproduce it.

    I'm sure somebody else will provide more help.

    You might want to post some more code and let others know where you have the function code, and any other detail you consider important.

    p.d I wonder why you are trying to assign a numeric value to the source property of an image.
    -CarlosDL

  6. #6
    Registered User Sasler's Avatar
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    Quote Originally Posted by cadlg View Post
    Ran a couple small tests but wasn't able to reproduce it.

    I'm sure somebody else will provide more help.

    You might want to post some more code and let others know where you have the function code, and any other detail you consider important.

    p.d I wonder why you are trying to assign a numeric value to the source property of an image.
    Yes, I had something missing from the sample code. Here is the full version of the function:

    Code:
        function currentActual(upper) {
    
            var result
    
            if (actualNumber != 9) {
                actualNumber += 1
            } else {
                actualNumber = 0
            }
    
            if (upper) {
                result = "../../Images/digits/" + actualNumber + "-u.png"
            } else {
                result = "../../Images/digits/" + actualNumber + "-l.png"
            }
            console.log(actualNumber)
            return result
        }
    The problem I'm having now (besides the binding loop) is that the animation gets the value of the function only ones, even though it's running loops.
    http://www.ic-mobile.com/

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