I play sounds with CMdaAudioOutputStream and it work correctly but if I want to stopthe playing first that it had finished the application crashed.
I've tryed with:
But the application crashedCode:if(iStream) { iStream->Stop(); }
But tha applicaton crashedCode:if(iStream) { iStream->KeepOpenAtEnd(); iStream->Stop(); }
But the strem didn't stop.Code:if(iStream) { iStream->KeepOpenAtEnd(); iStream->RequestStop(); }
What should I do?





