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  1. #16
    Nokia Developer Moderator ltomuta's Avatar
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    I guess this has something to do with wizard_hu_'s thread, but not in a good way, so I'm ignoring that thread... Searching for more of Shravan's threads ...

    (Oh, the example in the SDK has some issues as well, it seems it won't start in the emulator ... That too can wait for now.)
    Last edited by ltomuta; 2012-03-30 at 15:49.

  2. #17
    Registered User GTO_India's Avatar
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    Hi Iam waiting for the solution from inneractive team or any. Today I wll check on emulator as u have said.

  3. #18
    Registered User GTO_India's Avatar
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    Ok I have again joined you here. Yes my Handle coomands are not giving the right output .they are not calling the correct HandleCommandl /key

  4. #19
    Nokia Developer Moderator ltomuta's Avatar
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    There's no such thing as not calling the correct HandleCommandL ... What is the value of the aCommand parameter when HandleCommandL is called? Trace that value back to the commands defined in your .hrh, it should be one of the commands from the // INNERACTIVE::BEGIN // INNERACTIVE::END section.
    Last edited by ltomuta; 2012-04-02 at 15:39.

  5. #20
    Nokia Developer Moderator ltomuta's Avatar
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    Oh, and by the way, I find it hard to believe that a "show ad dialog" option would ever make sense in your application's menu. So study the example, understand what it does, and then integrate the relevant code in such a way that your application's flow makes sense at the end of the day.

  6. #21
    Registered User GTO_India's Avatar
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    My .hrh contains the following as below:

    Code:
    ECmdOpenAdDlg,
    		ECmdOpenFsAdDlg,
    		ECmdReloadAd,
    		ECmdAdDlg_btnSkip,
    		ECmdAdDlg_btnOpenAd,
    		ECmdInitAdModule,
    		ECsCmdGd1,
    			ECsCmdGd2,
    and where as the .rss contains

    Code:
    RESOURCE MENU_PANE r_menu
    	{
    	items =
    		{
    		// added the new Options menu command here
    				MENU_ITEM
    								{
    								command = ECmdInitAdModule;
    								txt = "Init Ad Module";
    								},
    						MENU_ITEM
    								{
    								command = ECmdOpenAdDlg;
    								txt = "Open Ad Dialog";
    								},
    						MENU_ITEM
    								{
    								command = ECmdOpenFsAdDlg;
    								txt = "Open full screen Ad Dialog";
    								},
    						MENU_ITEM
    								{
    								command = ECmdReloadAd;
    								txt = "Reload Ad";
    								},
    					
    								
    								
    										MENU_ITEM
    												{
    												command = EHelp;
    												txt = qtn_help;
    												},	
    								
    								
    								
    								MENU_ITEM
    								{
    								command = EAbout;
    								txt = qtn_about;
    								},
    						MENU_ITEM
    								{
    								command = EAknSoftkeyExit;
    								txt = qtn_exit;
    								}
    
    		};
    	}

    And Ui.cpp contains

    Code:
    case ECmdInitAdModule:
    						{
    							InitAdModule();
    						}
    						break;
    					case ECmdOpenAdDlg:
    						{
    							TInt dlgContainerType = KIaCustomDialogContainer;
    							TInt dlgContainerId = KIaCustomDialogContainerId;
    							TInt dlgSkipBtnId	= ECmdAdDlg_btnSkip; 
    							TInt dlgOpenAdBtnId = ECmdAdDlg_btnOpenAd;
    							TRAPD(err, ipInnerActiveMobileAdModule->OpenAdDialogL(R_AD_DIALOG, 
    																					R_IA_SOFTKEYS_SKIP,
    																					dlgSkipBtnId, 
    																					dlgOpenAdBtnId,
    																					dlgContainerType,
    																					dlgContainerId,
    																					10));
    			#ifdef IA_TEST_MODE
    							if(err)
    							{
    								TBuf<100> errBuf, errTitle;
    								
    								if(err == KErrNotReady)
    								{
    									errTitle.Copy(_L("Open Ad Dialog"));
    									errBuf.Copy(_L("Ad data is not ready: processing Init/Reload request."));
    								}
    								else
    								{
    									errTitle.Copy(_L("Open Ad Dialog"));
    									errBuf.AppendFormat(_L("Error: %d"), err);
    								}
    								TRAPD(err, CEikonEnv::Static()->InfoWinL(errTitle, errBuf));
    							}
    			#endif
    						}
    						break;
    					case ECmdOpenFsAdDlg:
    						{
    							TInt dlgContainerType = KIaFullScreenDialogContainer;
    							TInt dlgContainerId = KIaFullScreenDialogContainerId;
    							TInt dlgSkipBtnId	= ECmdAdDlg_btnSkip; 
    							TInt dlgOpenAdBtnId = ECmdAdDlg_btnOpenAd;
    							TRAPD(err, ipInnerActiveMobileAdModule->OpenAdDialogL(R_FS_AD_DIALOG,
    																					R_IA_SOFTKEYS_SKIP,
    																					dlgSkipBtnId, 
    																					dlgOpenAdBtnId,
    																					dlgContainerType,
    																					dlgContainerId,
    																					10));
    etc
    Last edited by ltomuta; 2012-04-03 at 09:09.

  7. #22
    Nokia Developer Moderator ltomuta's Avatar
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    OK. And? What commands gets sent to the HandleCommandL when you select the "Init Ad Module" option? Obviously it should be ECmdInitAdModule which then leads to calling InitAdModule() in HandleCommandL.

  8. #23
    Registered User GTO_India's Avatar
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    Yes but here in my when i Click " Init Ad Module " the Application is getting closed/ exiting .

    when i Click "Open ad Dialog " It is showing Help contents


    when i click "Open ful screen Ad Dialog" : It is shoowing About us contents

    when i click "Reload AD" : It again exits from the App

  9. #24
    Nokia Developer Expert izinin's Avatar
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    Hi

    does it mean it panics in :
    InitAdModule();
    Can you run your code on emulator?

  10. #25
    Registered User GTO_India's Avatar
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    when I try to Run on the Emulator. The following Error is shown
    " Target request failed: TRKProtocolPlugin : Unable to open communications port (Port may be used by another application or selected port may not be available.).
    "

  11. #26
    Nokia Developer Moderator ltomuta's Avatar
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    There is no connection between emulator and TRK. TRK is what you use (or rather used, since it has been replaced by CODA) for on device debugging. You chould check your IDE's configuration and try again. Nobody can help you with solving this problem unless you start doing some proper debugging yourself.

  12. #27
    Registered User GTO_India's Avatar
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    Ok I just want to clear 2 points about InnerActive SDK


    clear me 2 points whether I have to change the new options in .rss at RESOURCE MENU_PANE r_menu and in AppUi.cpp at void CNewAppUi::HandleCommandL(TInt aCommand).

    For example if Iam integrating the InnerActive SDK in asimple Helloworld application. Whether I have to include the new commands i.e

    MENU_ITEM
    {
    command = ECmdInitAdModule;
    txt = "Init Ad Module";
    },
    MENU_ITEM
    {
    command = ECmdOpenAdDlg;
    txt = "Open Ad Dialog";
    },
    MENU_ITEM
    {
    command = ECmdOpenFsAdDlg;
    txt = "Open full screen Ad Dialog";
    },
    MENU_ITEM
    {
    command = ECmdReloadAd;
    txt = "Reload Ad";


    or else I have to keep the original one i.e

    MENU_ITEM
    {
    command = ECommand1;
    txt = qtn_command1;
    },
    MENU_ITEM
    {
    command = ECommand2;
    txt = qtn_command2;
    },

    as it is and in AppUi.cpp at HandleComandL

  13. #28
    Registered User lexamor's Avatar
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    Hello all!
    I have same problem with compiling app to device target (gcce)

    S60\devices\S60_5th_Edition_SDK_v1.0\epoc32\release\ARMV5\urel\InnerActiveAdLib.lib: could not read symbols: File format not recognized
    On 3rd ed target problem is also present...

    Anyone knows the solution to this problem?
    Thanks!

  14. #29
    Nokia Developer Expert izinin's Avatar
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    Hi lexanor

    I checked Inneractive Symbian with S60 5th -- it seems to be broken for target gcc --- due to the fact InnerActiveAdLib.lib is statically linked library -- linker fails on gcc -- perhaps it will work with armv5.
    However i did not have problems to build application with Symbian^3

  15. #30
    Registered User lexamor's Avatar
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    Hello izinin !
    You used library from native inneractive symbian sdk (5th ed) to build application with Symbian^3 or Qt inneractive sdk?

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