Well, ran out of letters for the title. It should say:
"Running Qt application inside of SDK stuck on "Launching" after adding locally generated static libraries."
I have no idea what the problems is. Hence I'm posting it to the most generic Qt group I could find. Is it a bug in the SDK? Or is it how I created the static libraries?
Well, I think the libraries are fine. Here's why... I understand Unix but not Windows make files. So, I've got these statically linked libraries working under Unix type environments.
It's the Windows simulation I am having problems with!
After reading a bunch of web pages and watching a number of how-to videos I finally got to the point where "I think" the Windows build is "seeing" all the necessary files. That is, it compiles and links with out complaint. But I simply can not run the executable on Windows. When I run it normally it appears to simply exit on Windows. When I run it in debug mode it appears to hang indefinitely. The progress bar on the left side of the Qt SDK GUI says "Launching" and the "Launching" bar beneath it indicates about 20% completion (if that really means anything). And there the Qt SDK sits. About 10 minutes so far.
Any suggestions would be appreciated.