I just draw a 640*360 image (create as 1024*512 for 2^n,but vertex point is 640,360)
in X6-00 it will lower than 10fps
where c6-01 is only about 15fps
can any one give me some advices?
I just draw a 640*360 image (create as 1024*512 for 2^n,but vertex point is 640,360)
in X6-00 it will lower than 10fps
where c6-01 is only about 15fps
can any one give me some advices?
but some game in X6 has 15 FPS or more.
I find that :
I create a project with empty opengl cycle.
if ever called glClear(GL_STENCIL_BUFFER_BIT)
FPS in C6-01 only has 15FPS, while remove glClear(GL_STENCIL_BUFFER_BIT) , i will got 60FPS.
but X6 only has 20FPS with nothing drawing.
does i forget something?