Found another source code that I had to edit so it can be executed on my 5230 which should somewhat solve one of the previous conflicts...
Code:# py60snowfall.py import e32,audio,appuifw,os,sys,key_codes,time,math,random,graphics,sensor import sysinfo xscr=sysinfo.display_pixels()[1] yscr=sysinfo.display_pixels()[0] nflakes=240 imgSnow=8 WHITE=0xffffff BLUE=0x000080 moveX=range(nflakes) moveY=range(nflakes) XX=range(nflakes) YY=range(nflakes) for i in range(nflakes): moveY[i]=random.randint(1,24) dir=random.choice([-1,1]) moveX[i]=dir*random.randint(1,3) XX[i]=random.randint(0,xscr) YY[i]=random.randint(0,yscr) def falling(): global moveX,moveY,XX,YY img.clear(BLUE) for i in range(nflakes): dir=random.choice([-1,1]) moveX[i]=dir*moveX[i] XX[i]=XX[i]+moveX[i] YY[i]=YY[i]+moveY[i] if((XX[i]>xscr)or(XX[i]<0)): moveX[i]=-moveX[i] if(YY[i]>yscr): moveY[i]=random.randint(1,24) dir=random.choice([-1,1]) moveX[i]=dir*random.randint(1,3) XX[i]=random.randint(0,xscr) YY[i]=dir*random.randint(1,24) img.ellipse([(XX[i],YY[i]),(XX[i]+imgSnow,YY[i]+imgSnow)],WHITE,fill=WHITE) canvas.blit(img,(0,0)) timer.after(0.1,falling) draw(img) def draw(rect): appuifw.e32.reset_inactivity() def exit(pos): app_lock.signal() img=graphics.Image.new((xscr,yscr)) appuifw.app.directional_pad=False canvas=appuifw.Canvas(redraw_callback=draw) appuifw.app.body=canvas canvas.bind(key_codes.EButton1Down,exit) appuifw.app.screen='full' timer=appuifw.e32.Ao_timer() appuifw.app.orientation='portrait' falling() e32.ao_yield() app_lock=appuifw.e32.Ao_lock() app_lock.wait() timer.cancel()

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