hi, i tested the following 2 Audio Methods
--> Qt GameEnabler - QML Audio Plugin ("GEAudio 1.0")
--> Audio/Soundeffect Elements ("QtMultimediaKit 1.1")
After testing, I noticed the following:
--> Qt GameEnabler - QML Audio Plugin ("GEAudio 1.0"):
- Quick Sounds / fast reactions
- low volume--> Audio/Soundeffect Elements ("QtMultimediaKit 1.1")
- Slow Sounds / slow reactions
- higher volume than Qt GameEnabler - QML Audio Plugin ("GEAudio 1.0")
With Qt GameEnabler - QML Audio Plugin ("GEAudio 1.0") i had tested with
- "Mixer.AbsoluteVolume: 1.0"
- "AudioBuffer.Volume: 1.0"
Does anybody know how i can output sounds with Qt GameEnabler - QML Audio Plugin ("GEAudio 1.0") without to set any volume above "1.0" ?!
At least...
my ringtones are louder as the same ringtone played with Qt GameEnabler - QML Audio Plugin ("GEAudio 1.0")... why?!
The app "Dj Turntable v1.4" from https://projects.developer.nokia.com/turntable also playing low volume sounds (This App uses Qt GameEnabler - QML Audio Plugin ("GEAudio 1.0") too)
nobody can hear that sounds if people in front of you talk together... rly awesome




