i'm developing a small multi player game using bluetooth to connect two phones. when sending only small amounts of data (for example only the updates of the player position 5 times a second) everything works fine. but when sending more data and/or faster updates the phone crashes and reboots immediately.
the strange thing is: this happens on a 7650 but not on a 3650. even stranger: when much more data is added, the 3650 starts crashing, too.
anybody experienced this kind of behaviour? any help would really be appreciated..