hi to all im using float numbers in my series60 game ( TReal ) exist any problem???? should it compile for target device? best regards kustom
There should be no problem compiling & running, although generally floats are slow. Use fixed-point numbers (i.e. integers representing fractions of your basic unit) if you can. Lauri
thanks :) im using float only in a few cases... generally i use fixed point thanks and thanks kustom
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