Hypothetically speaking:
You develop a original and innovative game.(not branded)
You love the game, everybody loves the game.
You start to sell the game through all your available channels.
What kind of sales figures might you expect from this game ?
Per month would you sell 3000 copies?
Month 1 you sell 3000units at 1:50e ::: 4500e
Month 2 you sell 5000units at 1:50e ::: 7500e
Month 3 you sell 4500units at 1:50e ::: 6750e
Month 4 you sell 2000units at 1:50e ::: 3000e
Month 5 you sell 750 units at 1:50e ::: 1125e
Month 6 you sell 500 units at 1:50e ::: 750e
Total expected revenue would be :::23725e in revenue per game
Tell me do you think that is about right or is it a conservative estimate (of units sold or the amount per sale you will receive back after people have taken there share)
Would a good non branded mobile game sell 15000 units in its life time??
Brian

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) or I'm missing out on something in the marketing concept.
).

