I have converted an S60 version game to S40 and they code is the same (MIDP1) for handling input but the responce is very sluggish!
Is this because there is some problem with the threads? I've 1 main game loop thread that handles everything and is the problem that this thread is being greedy and not giving the keypress thread any time?
If so what is the solution???
Setting the threads priority to the lowest so that keys will all be processed?
or a .yeild() (do nokias even handle that well?)
sleep would probably be the worst case! maybe sleep(5); would do it?
Anybody any experience with this?

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