I stop a sound using stop();
and after that , I call deallocate(); to deallocate the player.
and if I need to play this sound again, I use the following codes:
m_sound[ID].realize();
m_sound[ID].prefetch();
m_sound[ID].setLoopCount(1);
m_sound[ID].start();
but the sound do not played.
why?
anyone could help me!!!
thanks!

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