How can I implemet this effect with OpenGL ES on a rotating quad in Symbian?
I've tryed this code:
glClear( GL_DEPTH_BUFFER_BIT );
glEnable(GL_BLEND);
glDisable(GL_DEPTH_TEST);
glDisable( GL_CULL_FACE );
but when I active the motion blur the quad stop to rotate! I've tryed to use only
glClear( GL_DEPTH_BUFFER_BIT ); and it run, but it's not a real motion blur because there's no blending?
Can Someone help me?!
Thanks!



