Hi to all!
Well...i've made an OpenGL ES app with a frame counter and 3 3d models.the first model was rendered with 14 fps, the second with 4, and the 3th with 47.
Now I've buy a 512 memory and before use it, I've made a deep reset(*#7370#). I've installed my app on the new memory, and now the first model has 12 fps and the second 3! what I've done wrong???maybe there is some file such .dll to put on my phone? If I put the old mem with the app installed, I've the same fps: 12 and 3. The strange thing is also that the 3th model before had 47 fps, and now 60! How is it possible???