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  1. #1
    Registered User venkat512's Avatar
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    Mar 2006
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    13
    Hi,

    I developed a 3D mobile game (Using jsr-184) on WTK22. It's working fine on the WTK22.When I run the same application on the Nokia Series 60 and Series 40 It's running slowly. Am not getting why it running slowly. On the WTK22 it's running fine.

    I will explain some more info here.
    1. I am loading all m3g models at first.
    2. And giving movements when i required.
    3. And giving camera aspect ratio like
    aspect ratio (70.0f,getWidth ()/getHeight(),0.1f,100.0f);
    So it automatically modifies according to device specification.
    4.And my jar size is 237 KB.

    If any body knows why it running slowly, give some help to me.
    Regard's

  2. #2
    Super Contributor wang_shui's Avatar
    Join Date
    Mar 2006
    Posts
    516
    Hi Venkat,

    have u tried it on the original device. In some cases the 3d application is faster on the devices when compared with the emulators.

    Wang

  3. #3
    Registered User venkat512's Avatar
    Join Date
    Mar 2006
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    13
    Hi,
    One more thing that, my application runnning fine on the prototype SDK's.
    Iam not getting why my application running slowly on the SDK's

  4. #4
    Registered User venkat512's Avatar
    Join Date
    Mar 2006
    Posts
    13
    Hi,

    May i know what is the problem.Which is working fine on the Prototype SDK's.But it running slowly on the SDK's.

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