i'm writing a game that i would like to pause when an sms/mms/message comes in and play the sms ring tone and vibrate (if thats what the profile does for every new sms). i know how to detect a new sms, but how can i detect when the sms notification is over? Ie. how will i know how long to pause my game?
is there a msg in HandleSessionEventL() that i should be looking for?
thanks in advance