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  1. #1
    Registered User czubaka's Avatar
    Join Date
    Jun 2006
    Posts
    14
    Hi,

    I tried to find information about game room attributes that can be used with getGameRoomAttribute and changeGameRoomAttribute methods. Unfortunatelty I didn't succeed. Can anyone give me some hint where to search?

  2. #2
    Super Contributor peterblazejewicz's Avatar
    Join Date
    Dec 2005
    Location
    Europe/Poland/Warsaw
    Posts
    1,699
    hi czubaka,

    for my understanding (yeah, you are correct, all pdfs within FN and installation folder do not describe that feature i think) attribs are simply runtime-defined set of shared data between all connected users, SNAP api allows to listen for an event when lobby/game room attribute changes - so all connected clients are notified,
    I haven't used SNAP yet (only reviewed docs many times) but I had experience in socket server games from other platform (electroserver for flash/action script), in some implementation we could for example:
    - prefoconfigure game room with server-side config file to have predefined list of attribs
    - create attribs at game room at runtime,
    - whenever user joins game room client application can list game room for all attribs
    - whenever client set/create/change/delete attrib in game room all connected clients (including actor client) are notified about success event (data changed/failure),
    I think that is how SNAP mobile api can be used - but that just guessing,

    it seems like we should request more docs from Nokia (more featured samples - at least "test case samples" in docs which provide sample snippets for given feature,

    regards,
    Peter

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