While recently testing a game I've written on the Series 40 3rd Edition emulator, I noticed that the emulator assigns the same key used in GameCanvas.FIRE_PRESSED to a soft menu. This is a serious problem for me, as I have a soft menu but also use the FIRE key for other purposes. I could work around it by disabling the FIRE key, if I could discover that the FIRE key is assigned to a soft menu item. Any good way of doing that?



