I'm importing a sample application ('snow') in Carbide .vs by selecting the BLD.INF file. (s60 3rd Ed MR)
It seems like the copying of the texture data (PRJ_EXPORTS) don't get executed anylonger?
How does one set these ?
Does Carbide .vs (and Carbide .C++) support relative path names in the BLD.INF file PRJ_EXPORTS area or are absolute path names required ?



