I imported the 'Snow' sample in Carbide .c++ developer edition.
The code builds fine but when I execute it on the emulator it does not start upIt looks like the application opens and then closes immediately again.
I'm using S60 3rd Ed MR and Carbide .c++ 1.1 developer edition.
Any idea what might cause this ?
This is the output of the EPOCWIND.OUT file:
1896.675 CSysApLightsController::HandleActiveEvent
1896.675 CSysApLightsController::SetLightsOnL: aBlinking=0, iGripOpen=1, iFlipOpen=1
1896.675 CSysApLightsController::ReportUserActivity
1896.675 CSysApLightsController::SetLightsOnL LIGHTS ON
1906.995 CNspsWsPlugin::OfferRawEvent:TRawEvent::EKeyDown
1906.995 CNspsWsPlugin::OfferRawEvent:TRawEvent::EKeyDown, Forwarded to Lights Controller
1907.080 CSysApPubSubObserver::HandlePropertyChangedL: category=0x101f8767, key=0x00000108, value=2
1907.080 CSysApLightsController::HandleLightsRequireL: aLightsParameter: 264
1907.080 CSysApLightsController::SetLightsOnL: aBlinking=0, iGripOpen=1, iFlipOpen=1
1907.080 CSysApLightsController::ReportUserActivity
1907.080 CSysApLightsController::SetLightsOnL LIGHTS ON
1907.850 Thread Snow.exe::Main created @ 0xa94338 - Win32 Thread ID 0x10f4
1907.890 Thread Snow.exe::Snow Killed -4
1907.895 RAknUiServer::ConnectAknServer(), handle 1081344038, EikAppUiServerThread
1907.895 RAknUiServer::ConnectAknServer() end
1907.900 Starter:EnvChange 4
1907.900 CDRMClock::TimeChanged
1907.900 CDRMClock::TimeChanged ok
Thanks,
-Peter

It looks like the application opens and then closes immediately again.


