Archived:Animating graphics item fading
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Qt Quick should be used for all UI development on mobile devices. The approach described in this article (using C++ for the Qt app UI) is deprecated.
Qt Quick should be used for all UI development on mobile devices. The approach described in this article (using C++ for the Qt app UI) is deprecated.
Article Metadata
Code Example
Source file: Media:Animation fw.zip
Tested with
Devices(s): Symbian, Windows
Compatibility
Platform(s): S60 3rd Edition, FP1
S60 3rd Edition, FP2
S60 5th Edition
Maemo
S60 3rd Edition, FP2
S60 5th Edition
Maemo
Article
Keywords: QGraphicsItem, QPropertyAnimation
Created: tepaa
(17 Dec 2009)
Last edited: hamishwillee
(11 Oct 2012)
Contents |
Overview
This series of snippets demonstrates how to implement nice animation effects into your Qt UI application. Qt 4.6 has Qt Animation Framework as a built-in feature. Documentation can be found here: [1]
This snippet shows how to animate a fade effect in QGraphicsPixmapItem.
See full example code here: File:Animation fw.zip
Preconditions
Qt 4.6 has been installed.
Header file
Define fade property and setter/getter function.
class PictureItem: public QObject, public QGraphicsPixmapItem
{
Q_OBJECT
// Fade picture property for QPropertyAnimation
Q_PROPERTY(int fade READ fade WRITE setFade)
public:
// For fade property
void setFade(int f);
int fade() const;
// Animate fade effects for this class
void animateFadeIn();
void animateFadeOut();
private:
int m_fade;
QPixmap m_originalPicForFade;
};
Source file
Implement setter/getter for fade property.
void PictureItem::setFade(int f)
{
m_fade = f;
// Store original picture before fading it "broken"
if ((m_fade == 255 || m_fade == 0) && m_originalPicForFade.isNull()) {
m_originalPicForFade = pixmap();
}
// Picture for fading
QPixmap pic;
if (m_originalPicForFade.isNull())
pic = pixmap();
else
pic = m_originalPicForFade;
// Actual fading
QPixmap transparent(pic.size());
transparent.fill(Qt::transparent);
QPainter p(&transparent);
p.setCompositionMode(QPainter::CompositionMode_Source);
p.drawPixmap(0, 0, pic);
p.setCompositionMode(QPainter::CompositionMode_DestinationIn);
p.fillRect(transparent.rect(), QColor(0, 0, 0, m_fade));
p.end();
pic = transparent;
transparent = 0;
// Use new faded picture
setPixmap(pic);
}
int PictureItem::fade() const
{
return m_fade;
}
The animation is executed from the animateFadeIn() or animateFadeOut()method.
void PictureItem::animateFadeIn()
{
// Start animate this class
QPropertyAnimation* anim = new QPropertyAnimation(this, "fade");
anim->setDuration(1000);
anim->setStartValue(255); // from fully visible
anim->setEndValue(0); // to invisible
anim->setEasingCurve(QEasingCurve::Linear);
QObject::connect(anim, SIGNAL(finished()), this, SLOT(animationFinished()));
anim->start(QAbstractAnimation::DeleteWhenStopped);
}
void PictureItem::animateFadeOut()
{
// Start animate this class
QPropertyAnimation* anim = new QPropertyAnimation(this, "fade");
anim->setDuration(1000);
anim->setStartValue(0); // from invisible
anim->setEndValue(255); // to fully visible
anim->setEasingCurve(QEasingCurve::Linear);
QObject::connect(anim, SIGNAL(finished()), this, SLOT(animationFinished()));
anim->start(QAbstractAnimation::DeleteWhenStopped);
}
Postconditions
PictureItem can be faded by calling the PictureItem::animateFadeIn() or PictureItem::animateFadeOut() method.


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