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Archived:Camera and light transformations are incorrect after retained-mode rendering (Known Issue)

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Archived: This article is archived because it is not considered relevant for third-party developers creating commercial solutions today. If you think this article is still relevant, let us know by adding the template {{ReviewForRemovalFromArchive|user=~~~~|write your reason here}}.


Article Metadata

Tested with
Devices(s): Nokia 6630 (SW 2.39.129 and SW 2.39.15)
Nokia 6235i and Nokia 6255i

Compatibility
Platform(s): S60 2nd Edition FP2
Series 40 2nd Edition

Article
Created: User:Technical writer 1 (25 Aug 2005)
Last edited: hamishwillee (15 Jun 2012)

Overview

There is a bug in the Nokia M3G (JSR-184) implementation.

Solution

Traverse the scene graph and manually copy the Camera and all Lights into the Graphics3D.

This page was last modified on 15 June 2012, at 09:47.
137 page views in the last 30 days.
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