How to retrieve the ringing tone 3rd edition, FP1 using the Profile Engine Wrapper API?
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Headers Required:
#include <mproengengine.h>
#include <proengfactory.h>
#include <mproengprofile.h>
#include <mproengtones.h>
Library needed:
Capability ProfileEngine.libSource:
MProEngEngine* engine = ProEngFactory::NewEngineL();
CleanupReleasePushL(*engine);
MProEngProfile* activeProfile = engine->ActiveProfileL();
CleanupReleasePushL(*activeProfile);
MProEngTones& tones = activeProfile->ProfileTones();
// the ringing tone file name can be retrieved from calling tones.RingingTone1();
CleanupStack::PopAndDestroy(2);


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